diff --git a/_docs/index.tmpl.html b/_docs/index.tmpl.html index 27bfce507..2e9cfcd8c 100644 --- a/_docs/index.tmpl.html +++ b/_docs/index.tmpl.html @@ -40,7 +40,7 @@
{{.DevVersion}}
-

Platforms

+

Platforms

Desktops
Windows, macOS, Linux, FreeBSD
@@ -51,7 +51,7 @@

Note: Gamepads and keyboard are not available on Android/iOS.

-

Features

+

Features

2D Graphics
Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas
@@ -61,8 +61,7 @@
Ogg/Vorbis, MP3, WAV, PCM
-

Examples

-

Games

+

Game Examples

{{range .GamesExamples -}}
@@ -70,6 +69,25 @@
{{- end}}
+ +

Featured Projects

+
+
+ Bear's Restaurant +
+
+ Bluebird of Happiness +
+
+ Clock of Atonement +
+
+ Inovation 2007 +
+
+

Find more nice works with Ebiten!

+ +

Examples

Graphics

{{range .GraphicsExamples -}} @@ -103,21 +121,7 @@ cd $GOPATH/src/github.com/hajimehoshi/ebiten/examples go run -tags=example rotate/main.go

Note that you need to add -tags=example to run examples.

-

Projects with Ebiten

-
-
- Inovation 2007 -
-
- Clock of Atonement -
-
- Bluebird of Happiness -
-
-

Find more nice works with Ebiten!

- -

Getting Started

+

Getting Started

Let's build a simple "Hello world!" game to get started with Ebiten. First create a new directory (mkdir hello_world), and change diff --git a/docs/images/examples/blocks.png b/docs/images/examples/blocks.png index 40ef285a2..ef8e0c7d7 100644 Binary files a/docs/images/examples/blocks.png and b/docs/images/examples/blocks.png differ diff --git a/docs/images/projects/bears_restaurant.png b/docs/images/projects/bears_restaurant.png new file mode 100644 index 000000000..5a68ad379 Binary files /dev/null and b/docs/images/projects/bears_restaurant.png differ diff --git a/docs/index.html b/docs/index.html index 014882f42..a3255323f 100644 --- a/docs/index.html +++ b/docs/index.html @@ -37,7 +37,7 @@

v1.9.0-alpha
-

Platforms

+

Platforms

Desktops
Windows, macOS, Linux, FreeBSD
@@ -48,7 +48,7 @@

Note: Gamepads and keyboard are not available on Android/iOS.

-

Features

+

Features

2D Graphics
Geometry/Color matrix transformation, Various composition modes, Offscreen rendering, Fullscreen, Text rendering, Automatic batches, Automatic texture atlas
@@ -58,8 +58,7 @@
Ogg/Vorbis, MP3, WAV, PCM
-

Examples

-

Games

+

Game Examples

Ebiten example: 2048 @@ -69,6 +68,25 @@ Ebiten example: flappy
+ +

Featured Projects

+
+
+ Bear's Restaurant +
+
+ Bluebird of Happiness +
+
+ Clock of Atonement +
+
+ Inovation 2007 +
+
+

Find more nice works with Ebiten!

+ +

Examples

Graphics

@@ -152,21 +170,7 @@ cd $GOPATH/src/github.com/hajimehoshi/ebiten/examples go run -tags=example rotate/main.go

Note that you need to add -tags=example to run examples.

-

Projects with Ebiten

-
-
- Inovation 2007 -
-
- Clock of Atonement -
-
- Bluebird of Happiness -
-
-

Find more nice works with Ebiten!

- -

Getting Started

+

Getting Started

Let's build a simple "Hello world!" game to get started with Ebiten. First create a new directory (mkdir hello_world), and change