diff --git a/internal/graphics/shader.go b/internal/graphics/shader.go index b7424c1e9..dc0555c82 100644 --- a/internal/graphics/shader.go +++ b/internal/graphics/shader.go @@ -144,7 +144,6 @@ void main(void) { #if defined(FILTER_SCREEN) pos = roundTexel(pos); highp vec2 texel_size = 1.0 / source_size; - pos -= texel_size * 0.5 * scale; highp vec2 p0 = pos; highp vec2 p1 = pos + texel_size / scale;