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all: fix comments
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@ -296,7 +296,7 @@ func TestReputOnSourceBackend(t *testing.T) {
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t.Errorf("got: %v, want: %v", got, want)
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t.Errorf("got: %v, want: %v", got, want)
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}
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}
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// Use img3 as a render source. As img3 is volatile, img3 is never on an atlas.
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// Use img3 as a render source. As img3 is unmanaged, img3 is never on an atlas.
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for i := 0; i < atlas.BaseCountToPutOnSourceBackend*2; i++ {
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for i := 0; i < atlas.BaseCountToPutOnSourceBackend*2; i++ {
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atlas.PutImagesOnSourceBackendForTesting()
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atlas.PutImagesOnSourceBackendForTesting()
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vs := quadVertices(size, size, 0, 0, 1)
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vs := quadVertices(size, size, 0, 0, 1)
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@ -71,7 +71,6 @@ func (m *Mipmap) DrawTriangles(srcs [graphics.ShaderSrcImageCount]*Mipmap, verti
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}
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}
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level := 0
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level := 0
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// TODO: Do we need to check all the sources' states of being volatile?
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if !canSkipMipmap && srcs[0] != nil && canUseMipmap(srcs[0].imageType) {
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if !canSkipMipmap && srcs[0] != nil && canUseMipmap(srcs[0].imageType) {
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level = math.MaxInt32
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level = math.MaxInt32
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for i := 0; i < len(indices)/3; i++ {
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for i := 0; i < len(indices)/3; i++ {
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@ -140,7 +139,7 @@ func (m *Mipmap) level(level int) *buffered.Image {
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}
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}
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if !canUseMipmap(m.imageType) {
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if !canUseMipmap(m.imageType) {
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panic("mipmap: mipmap images for a volatile or a screen image is not implemented yet")
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panic("mipmap: mipmap images for a screen image is not implemented yet")
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}
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}
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if img, ok := m.imgs[level]; ok {
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if img, ok := m.imgs[level]; ok {
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