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parent
f0ef1ecad0
commit
a032a5d71c
@ -335,6 +335,10 @@ type Player struct {
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//
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// A Player doesn't close src even if src implements io.Closer.
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// Closing the source is src owner's responsibility.
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//
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// For new code, NewPlayerF32 is preferrable to NewPlayer, since Ebitengine will treat only 32bit float audio internally in the future.
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//
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// A Player for 16bit integer must be used with 16bit integer version of audio APIs, like NewInfiniteLoop, not NewInfiniteLoopF32.
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func (c *Context) NewPlayer(src io.Reader) (*Player, error) {
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_, seekable := src.(io.Seeker)
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f32Src := convert.NewFloat32BytesReaderFromInt16BytesReader(src)
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@ -361,11 +365,15 @@ func (c *Context) NewPlayer(src io.Reader) (*Player, error) {
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//
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// Note that the given src can't be shared with other Player objects.
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//
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// NewPlayer tries to call Seek of src to get the current position.
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// NewPlayer returns error when the Seek returns error.
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// NewPlayerF32 tries to call Seek of src to get the current position.
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// NewPlayerF32 returns error when the Seek returns error.
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//
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// A Player doesn't close src even if src implements io.Closer.
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// Closing the source is src owner's responsibility.
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//
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// For new code, NewPlayerF32 is preferrable to NewPlayer, since Ebitengine will treat only 32bit float audio internally in the future.
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//
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// A Player for 32bit float must be used with 32bit float version of audio APIs, like NewInfiniteLoopF32, not NewInfiniteLoop.
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func (c *Context) NewPlayerF32(src io.Reader) (*Player, error) {
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_, seekable := src.(io.Seeker)
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pi, err := c.playerFactory.newPlayer(c, src, seekable, src, bitDepthInBytesFloat32)
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