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ebiten: document that EBITENGINE_GRAPHICS_LIBRARY can be set before RunGame
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doc.go
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doc.go
@ -67,6 +67,7 @@
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//
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// `EBITENGINE_GRAPHICS_LIBRARY` environment variable specifies the graphics library.
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// If the specified graphics library is not available, RunGame returns an error.
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// This environment variable can also be set programmatically through os.Setenv before RunGame is called.
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// This can take one of the following value:
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//
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// "auto": Ebitengine chooses the graphics library automatically. This is the default value.
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