mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 10:48:53 +01:00
uidriver/glfw: Refactoring: Limit the calls of devicescale.GetAt
This commit is contained in:
parent
8e9f5b9535
commit
a0cf8bac21
@ -53,7 +53,7 @@ type UserInterface struct {
|
|||||||
runnableInBackground bool
|
runnableInBackground bool
|
||||||
vsync bool
|
vsync bool
|
||||||
|
|
||||||
lastMonitorScale float64
|
lastDeviceScaleFactor float64
|
||||||
|
|
||||||
initMonitor *glfw.Monitor
|
initMonitor *glfw.Monitor
|
||||||
initFullscreenWidth int
|
initFullscreenWidth int
|
||||||
@ -450,13 +450,12 @@ func (u *UserInterface) ScreenPadding() (x0, y0, x1, y1 float64) {
|
|||||||
vw := 0.0
|
vw := 0.0
|
||||||
vh := 0.0
|
vh := 0.0
|
||||||
_ = u.t.Call(func() error {
|
_ = u.t.Call(func() error {
|
||||||
m := u.window.GetMonitor()
|
d = u.deviceScaleFactor()
|
||||||
d = devicescale.GetAt(m.GetPos())
|
|
||||||
sx = float64(u.width) * u.actualScreenScale()
|
sx = float64(u.width) * u.actualScreenScale()
|
||||||
sy = float64(u.height) * u.actualScreenScale()
|
sy = float64(u.height) * u.actualScreenScale()
|
||||||
gs = u.glfwScale()
|
gs = u.glfwScale()
|
||||||
|
|
||||||
v := m.GetVideoMode()
|
v := u.window.GetMonitor().GetVideoMode()
|
||||||
vw, vh = float64(v.Width), float64(v.Height)
|
vw, vh = float64(v.Width), float64(v.Height)
|
||||||
return nil
|
return nil
|
||||||
})
|
})
|
||||||
@ -565,19 +564,28 @@ func (u *UserInterface) SetWindowResizable(resizable bool) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (u *UserInterface) DeviceScaleFactor() float64 {
|
func (u *UserInterface) DeviceScaleFactor() float64 {
|
||||||
f := 0.0
|
|
||||||
if !u.isRunning() {
|
if !u.isRunning() {
|
||||||
return devicescale.GetAt(u.initMonitor.GetPos())
|
return devicescale.GetAt(u.initMonitor.GetPos())
|
||||||
}
|
}
|
||||||
|
|
||||||
|
f := 0.0
|
||||||
_ = u.t.Call(func() error {
|
_ = u.t.Call(func() error {
|
||||||
m := u.currentMonitor()
|
f = u.deviceScaleFactor()
|
||||||
f = devicescale.GetAt(m.GetPos())
|
|
||||||
return nil
|
return nil
|
||||||
})
|
})
|
||||||
return f
|
return f
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// deviceScaleFactor must be called from the main thread.
|
||||||
|
func (u *UserInterface) deviceScaleFactor() float64 {
|
||||||
|
// Avoid calling monitor.GetPos if we have the monitor position cached already.
|
||||||
|
if cm, ok := getCachedMonitor(u.window.GetPos()); ok {
|
||||||
|
return devicescale.GetAt(cm.x, cm.y)
|
||||||
|
}
|
||||||
|
// TODO: When is this reached?
|
||||||
|
return devicescale.GetAt(u.currentMonitor().GetPos())
|
||||||
|
}
|
||||||
|
|
||||||
func init() {
|
func init() {
|
||||||
// Lock the main thread.
|
// Lock the main thread.
|
||||||
runtime.LockOSThread()
|
runtime.LockOSThread()
|
||||||
@ -793,16 +801,7 @@ func (u *UserInterface) getScale() float64 {
|
|||||||
|
|
||||||
// actualScreenScale must be called from the main thread.
|
// actualScreenScale must be called from the main thread.
|
||||||
func (u *UserInterface) actualScreenScale() float64 {
|
func (u *UserInterface) actualScreenScale() float64 {
|
||||||
return u.getScale() * u.monitorScale()
|
return u.getScale() * u.deviceScaleFactor()
|
||||||
}
|
|
||||||
|
|
||||||
// monitorScale must be called from the main thread.
|
|
||||||
func (u *UserInterface) monitorScale() float64 {
|
|
||||||
// Avoid calling monitor.GetPos if we have the monitor position cached already.
|
|
||||||
if cm, ok := getCachedMonitor(u.window.GetPos()); ok {
|
|
||||||
return devicescale.GetAt(cm.x, cm.y)
|
|
||||||
}
|
|
||||||
return devicescale.GetAt(u.currentMonitor().GetPos())
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func (u *UserInterface) updateSize(context driver.UIContext) {
|
func (u *UserInterface) updateSize(context driver.UIContext) {
|
||||||
@ -945,7 +944,7 @@ func (u *UserInterface) setScreenSize(width, height int, scale float64, fullscre
|
|||||||
windowRecreated := false
|
windowRecreated := false
|
||||||
|
|
||||||
_ = u.t.Call(func() error {
|
_ = u.t.Call(func() error {
|
||||||
if u.width == width && u.height == height && u.scale == scale && u.isFullscreen() == fullscreen && u.vsync == vsync && u.lastMonitorScale == u.monitorScale() {
|
if u.width == width && u.height == height && u.scale == scale && u.isFullscreen() == fullscreen && u.vsync == vsync && u.lastDeviceScaleFactor == u.deviceScaleFactor() {
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -966,7 +965,7 @@ func (u *UserInterface) setScreenSize(width, height int, scale float64, fullscre
|
|||||||
|
|
||||||
u.width = width
|
u.width = width
|
||||||
u.windowWidth = width
|
u.windowWidth = width
|
||||||
s := scale * devicescale.GetAt(u.currentMonitor().GetPos())
|
s := scale * u.deviceScaleFactor()
|
||||||
if int(float64(width)*s) < minWindowWidth {
|
if int(float64(width)*s) < minWindowWidth {
|
||||||
u.windowWidth = int(math.Ceil(float64(minWindowWidth) / s))
|
u.windowWidth = int(math.Ceil(float64(minWindowWidth) / s))
|
||||||
}
|
}
|
||||||
@ -974,7 +973,7 @@ func (u *UserInterface) setScreenSize(width, height int, scale float64, fullscre
|
|||||||
u.scale = scale
|
u.scale = scale
|
||||||
u.fullscreenScale = 0
|
u.fullscreenScale = 0
|
||||||
u.vsync = vsync
|
u.vsync = vsync
|
||||||
u.lastMonitorScale = u.monitorScale()
|
u.lastDeviceScaleFactor = u.deviceScaleFactor()
|
||||||
|
|
||||||
// To make sure the current existing framebuffers are rendered,
|
// To make sure the current existing framebuffers are rendered,
|
||||||
// swap buffers here before SetSize is called.
|
// swap buffers here before SetSize is called.
|
||||||
|
@ -26,12 +26,7 @@ import (
|
|||||||
)
|
)
|
||||||
|
|
||||||
func (u *UserInterface) glfwScale() float64 {
|
func (u *UserInterface) glfwScale() float64 {
|
||||||
// This function must be called on the main thread.
|
return u.deviceScaleFactor()
|
||||||
cm, ok := getCachedMonitor(u.window.GetPos())
|
|
||||||
if !ok {
|
|
||||||
return devicescale.GetAt(u.currentMonitor().GetPos())
|
|
||||||
}
|
|
||||||
return devicescale.GetAt(cm.x, cm.y)
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func adjustWindowPosition(x, y int) (int, int) {
|
func adjustWindowPosition(x, y int) (int, int) {
|
||||||
|
@ -101,8 +101,7 @@ func getMonitorInfoW(hMonitor uintptr, lpmi *monitorInfo) error {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func (u *UserInterface) glfwScale() float64 {
|
func (u *UserInterface) glfwScale() float64 {
|
||||||
// This function must be called on the main thread.
|
return u.deviceScaleFactor()
|
||||||
return devicescale.GetAt(u.currentMonitor().GetPos())
|
|
||||||
}
|
}
|
||||||
|
|
||||||
func adjustWindowPosition(x, y int) (int, int) {
|
func adjustWindowPosition(x, y int) (int, int) {
|
||||||
|
Loading…
Reference in New Issue
Block a user