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ui: Reset framebuffer-size-changed callback after calling (#70)
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@ -95,6 +95,7 @@ func (u *userInterface) start(width, height, scale int, title string) (actualSca
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ch := make(chan struct{})
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window := u.window
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window.SetFramebufferSizeCallback(func(w *glfw.Window, width, height int) {
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window.SetFramebufferSizeCallback(nil)
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close(ch)
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})
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window.SetSize(width*scale, height*scale)
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