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ebiten: remove a wrong old comment
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@ -56,8 +56,6 @@ func IsWindowResizable() bool {
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//
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//
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// The window is not resizable by default.
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// The window is not resizable by default.
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//
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//
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// If SetWindowResizable is called with true and Run is used, SetWindowResizable panics. Use RunGame instead.
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//
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// SetWindowResizable does nothing on macOS when the window is fullscreened natively by the macOS desktop
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// SetWindowResizable does nothing on macOS when the window is fullscreened natively by the macOS desktop
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// instead of SetFullscreen(true).
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// instead of SetFullscreen(true).
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//
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//
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