mirror of
https://github.com/hajimehoshi/ebiten.git
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ui: Replace the native window's type (unsafe.Pointer) with uintptr
Updates #1306
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parent
55f0c983ba
commit
a3b41515a9
@ -14,10 +14,6 @@
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package glfw
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import (
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"unsafe"
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)
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func (w *Window) GetCocoaWindow() unsafe.Pointer {
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return w.w.GetCocoaWindow()
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func (w *Window) GetCocoaWindow() uintptr {
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return uintptr(w.w.GetCocoaWindow())
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}
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@ -14,12 +14,8 @@
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package glfw
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import (
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"unsafe"
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)
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func (w *Window) GetWin32Window() unsafe.Pointer {
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func (w *Window) GetWin32Window() uintptr {
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r := glfwDLL.call("glfwGetWin32Window", w.w)
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panicError()
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return unsafe.Pointer(r)
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return r
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}
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@ -362,7 +362,7 @@ func (g *Graphics) End() {
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})
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}
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func (g *Graphics) SetWindow(window unsafe.Pointer) {
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func (g *Graphics) SetWindow(window uintptr) {
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g.t.Call(func() error {
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// Note that [NSApp mainWindow] returns nil when the window is borderless.
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// Then the window is needed to be given explicitly.
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@ -36,11 +36,11 @@ import "C"
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//
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// Reference: https://developer.apple.com/documentation/appkit/nswindow.
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type Window struct {
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window unsafe.Pointer
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window uintptr
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}
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// NewWindow returns a Window that wraps an existing NSWindow * pointer.
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func NewWindow(window unsafe.Pointer) Window {
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func NewWindow(window uintptr) Window {
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return Window{window}
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}
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@ -49,7 +49,7 @@ func NewWindow(window unsafe.Pointer) Window {
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//
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// Reference: https://developer.apple.com/documentation/appkit/nswindow/1419160-contentview.
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func (w Window) ContentView() View {
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return View{C.Window_ContentView(w.window)}
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return View{C.Window_ContentView(C.uintptr_t(w.window))}
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}
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// View is the infrastructure for drawing, printing, and handling events in an app.
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@ -14,7 +14,9 @@
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// +build darwin
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void *Window_ContentView(void *window);
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#include "stdint.h"
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void *Window_ContentView(uintptr_t window);
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void View_SetLayer(void *view, void *layer);
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void View_SetWantsLayer(void *view, unsigned char wantsLayer);
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@ -17,7 +17,7 @@
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#include "ns.h"
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#import <Cocoa/Cocoa.h>
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void *Window_ContentView(void *window) {
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void *Window_ContentView(uintptr_t window) {
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return ((NSWindow *)window).contentView;
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}
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@ -18,14 +18,13 @@ package metal
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import (
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"sync"
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"unsafe"
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"github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ca"
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"github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl"
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)
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type view struct {
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window unsafe.Pointer
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window uintptr
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uiview uintptr
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windowChanged bool
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@ -39,7 +39,7 @@ import (
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"github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl"
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)
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func (v *view) setWindow(window unsafe.Pointer) {
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func (v *view) setWindow(window uintptr) {
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panic("metal: setWindow is not available on iOS")
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}
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@ -18,13 +18,11 @@
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package metal
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import (
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"unsafe"
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"github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl"
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"github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/ns"
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)
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func (v *view) setWindow(window unsafe.Pointer) {
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func (v *view) setWindow(window uintptr) {
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// NSView can be updated e.g., fullscreen-state is switched.
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v.window = window
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v.windowChanged = true
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@ -26,7 +26,6 @@ import (
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"runtime"
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"sync"
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"time"
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"unsafe"
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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"github.com/hajimehoshi/ebiten/internal/driver"
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@ -768,12 +767,12 @@ func (u *UserInterface) run() error {
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return nil
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})
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var w unsafe.Pointer
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var w uintptr
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_ = u.t.Call(func() error {
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w = u.nativeWindow()
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return nil
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})
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if g, ok := u.Graphics().(interface{ SetWindow(unsafe.Pointer) }); ok {
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if g, ok := u.Graphics().(interface{ SetWindow(uintptr) }); ok {
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g.SetWindow(w)
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}
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return u.loop()
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@ -1066,7 +1065,7 @@ func (u *UserInterface) setWindowSize(width, height int, fullscreen bool) {
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})
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if windowRecreated {
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if g, ok := u.Graphics().(interface{ SetWindow(unsafe.Pointer) }); ok {
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if g, ok := u.Graphics().(interface{ SetWindow(uintptr) }); ok {
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g.SetWindow(u.nativeWindow())
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}
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}
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@ -22,7 +22,7 @@ package glfw
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//
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// #import <AppKit/AppKit.h>
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//
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// static void currentMonitorPos(void* windowPtr, int* x, int* y) {
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// static void currentMonitorPos(uintptr_t windowPtr, int* x, int* y) {
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// NSScreen* screen = [NSScreen mainScreen];
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// if (windowPtr) {
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// NSWindow* window = (NSWindow*)windowPtr;
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@ -42,8 +42,6 @@ package glfw
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import "C"
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import (
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"unsafe"
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"github.com/hajimehoshi/ebiten/internal/glfw"
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)
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@ -60,7 +58,7 @@ func currentMonitorByOS(w *glfw.Window) *glfw.Monitor {
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y := C.int(0)
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// Note: [NSApp mainWindow] is nil when it doesn't have its border. Use w here.
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win := w.GetCocoaWindow()
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C.currentMonitorPos(win, &x, &y)
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C.currentMonitorPos(C.uintptr_t(win), &x, &y)
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for _, m := range glfw.GetMonitors() {
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mx, my := m.GetPos()
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if int(x) == mx && int(y) == my {
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@ -70,6 +68,6 @@ func currentMonitorByOS(w *glfw.Window) *glfw.Monitor {
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return nil
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}
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func (u *UserInterface) nativeWindow() unsafe.Pointer {
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func (u *UserInterface) nativeWindow() uintptr {
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return u.window.GetCocoaWindow()
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}
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@ -19,8 +19,6 @@
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package glfw
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import (
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"unsafe"
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"github.com/hajimehoshi/ebiten/internal/glfw"
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)
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@ -37,7 +35,7 @@ func currentMonitorByOS(_ *glfw.Window) *glfw.Monitor {
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return nil
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}
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func (u *UserInterface) nativeWindow() unsafe.Pointer {
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func (u *UserInterface) nativeWindow() uintptr {
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// TODO: Implement this.
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return nil
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return 0
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}
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@ -165,6 +165,6 @@ func currentMonitorByOS(_ *glfw.Window) *glfw.Monitor {
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return nil
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}
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func (u *UserInterface) nativeWindow() unsafe.Pointer {
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func (u *UserInterface) nativeWindow() uintptr {
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return u.window.GetWin32Window()
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}
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