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internal/graphics: increase defaultViewportSize to 8192 (#538)
This makes it possible to run ebiten applications in full screen on 5k displays, such as Apple's 27" iMac. Fix issue #537
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@ -70,8 +70,11 @@ func newScreenFramebuffer(width, height int) *framebuffer {
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// defaultViewportSize is the default size (width or height) of viewport.
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// defaultViewportSize is the default size (width or height) of viewport.
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//
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//
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// defaultViewportSize also represents the maximum size of a framebuffer.
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// defaultViewportSize also represents the maximum size of a framebuffer
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const defaultViewportSize = 4096
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// and of an Image (it is used to declare MaxImageSize).
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//
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// For portability reasons it must be a power of two.
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const defaultViewportSize = 8192
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// viewportSize returns the viewport size of the framebuffer.
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// viewportSize returns the viewport size of the framebuffer.
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func (f *framebuffer) viewportSize() (int, int) {
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func (f *framebuffer) viewportSize() (int, int) {
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