Update documents

This commit is contained in:
Hajime Hoshi 2014-12-28 06:18:23 +09:00
parent 89a3297e74
commit a653ba9258
7 changed files with 262 additions and 71 deletions

View File

@ -23,11 +23,11 @@ import (
"log" "log"
"os" "os"
"path/filepath" "path/filepath"
"regexp"
) )
const ( const (
outputPath = "public/index.html" outputPath = "public/index.html"
readMePath = "../readme.md"
templatePath = "index_tmpl.html" templatePath = "index_tmpl.html"
) )
@ -70,6 +70,21 @@ func safeHTML(text string) template.HTML {
return template.HTML(text) return template.HTML(text)
} }
type example struct {
Name string
}
func (e *example) Source() string {
path := filepath.Join(os.Getenv("GOPATH"), "src", "github.com", "hajimehoshi", "ebiten", "example", e.Name, "main.go")
b, err := ioutil.ReadFile(path)
if err != nil {
panic(err)
}
str := regexp.MustCompile("(?s)^.*?\n\n").ReplaceAllString(string(b), "")
return str
}
func main() { func main() {
f, err := os.Create(outputPath) f, err := os.Create(outputPath)
if err != nil { if err != nil {
@ -77,12 +92,6 @@ func main() {
} }
defer f.Close() defer f.Close()
// Parse readme.md
readme, err := parseMarkdown(readMePath)
if err != nil {
log.Fatal(err)
}
funcs := template.FuncMap{ funcs := template.FuncMap{
"comment": comment, "comment": comment,
"safeHTML": safeHTML, "safeHTML": safeHTML,
@ -92,9 +101,14 @@ func main() {
if err != nil { if err != nil {
panic(err) panic(err)
} }
data := map[string]string{ examples := []example{
{Name: "mosaic"},
{Name: "perspective"},
{Name: "rotate"},
}
data := map[string]interface{}{
"License": license, "License": license,
"ReadMe": readme, "Examples": examples,
} }
if err := t.Funcs(funcs).Execute(f, data); err != nil { if err := t.Funcs(funcs).Execute(f, data); err != nil {
log.Fatal(err) log.Fatal(err)

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@ -1,3 +1,43 @@
<!DOCTYPE html> <!DOCTYPE html>
{{comment .License}} {{comment .License}}
{{ safeHTML .ReadMe }} <h1>Ebiten (海老天) v1.0.0-alpha</h1>
<ul>
<li>A simple 2D game library in Go</li>
<li>Works on
<ul>
<li>Mac OS X</li>
<li>Linux (maybe)</li>
<li>Windows (possibly)</li>
</ul>
</li>
<li><a href="http://godoc.org/github.com/hajimehoshi/ebiten">API Docs</a></li>
<li><a href="http://github.com/hajimehoshi/ebiten">Source Code</a></li>
</ul>
<h2>Features</h2>
<ul>
<li>2D Graphics</li>
<li>Input (Mouse, Keyboard)</li>
</ul>
<h2>Example</h2>
<table>
{{range .Examples}}
<tr>
<td><pre><code>{{.Source}}</code></pre></td>
<td><img src="{{.Name}}.gif" width="320" height="240"></td>
</tr>
{{end}}
</table>
<h2>Install on Mac OS X</h2>
<pre><code>:; brew install glew
:; brew install glfw3 # or homebrew/versions/glfw3
:; go get -u github.com/hajimehoshi/ebiten</code></pre>
<h2>Execute the example</h2>
<pre><code>:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example
:; go run rotate/main.go</code></pre>
<h2>License</h2>
<pre><code>{{.License}}</code></pre>

View File

@ -12,13 +12,10 @@ distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License.--> limitations under the License.-->
<h1> <h1>Ebiten (海老天) v1.0.0-alpha</h1>
<a id="user-content-ebiten-海老天-v100-alpha" class="anchor" href="#ebiten-%E6%B5%B7%E8%80%81%E5%A4%A9-v100-alpha" aria-hidden="true"><span class="octicon octicon-link"></span></a>Ebiten (海老天) v1.0.0-alpha</h1>
<ul> <ul>
<li>A simple 2D game library in Go</li> <li>A simple 2D game library in Go</li>
<li>Works on <li>Works on
<ul> <ul>
<li>Mac OS X</li> <li>Mac OS X</li>
<li>Linux (maybe)</li> <li>Linux (maybe)</li>
@ -26,73 +23,213 @@ limitations under the License.-->
</ul> </ul>
</li> </li>
<li><a href="http://godoc.org/github.com/hajimehoshi/ebiten">API Docs</a></li> <li><a href="http://godoc.org/github.com/hajimehoshi/ebiten">API Docs</a></li>
<li><a href="http://github.com/hajimehoshi/ebiten">Source Code</a></li>
</ul> </ul>
<h2> <h2>Features</h2>
<a id="user-content-features" class="anchor" href="#features" aria-hidden="true"><span class="octicon octicon-link"></span></a>Features</h2>
<ul> <ul>
<li>2D Graphics</li> <li>2D Graphics</li>
<li>Input (Mouse, Keyboard)</li> <li>Input (Mouse, Keyboard)</li>
</ul> </ul>
<h2> <h2>Example</h2>
<a id="user-content-example" class="anchor" href="#example" aria-hidden="true"><span class="octicon octicon-link"></span></a>Example</h2> <table>
<ul> <tr>
<li>example/mosaic - Mosaics an image</li> <td><pre><code>package main
<li>example/perspective - See an image in a perspective view</li>
<li>example/rotate - Rotates an image</li>
<li>etc.</li>
</ul>
<h2> import (
<a id="user-content-install-on-mac-os-x" class="anchor" href="#install-on-mac-os-x" aria-hidden="true"><span class="octicon octicon-link"></span></a>Install on Mac OS X</h2> &#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
_ &#34;image/jpeg&#34;
&#34;log&#34;
)
const (
screenWidth = 320
screenHeight = 240
)
const mosaicRatio = 16
var (
gophersImage *ebiten.Image
gophersRenderTarget *ebiten.Image
)
func update(screen *ebiten.Image) error {
gophersRenderTarget.DrawImage(gophersImage, &amp;ebiten.DrawImageOptions{
GeoM: ebiten.ScaleGeo(1.0/mosaicRatio, 1.0/mosaicRatio),
})
screen.DrawImage(gophersRenderTarget, &amp;ebiten.DrawImageOptions{
GeoM: ebiten.ScaleGeo(mosaicRatio, mosaicRatio),
})
return nil
}
func main() {
var err error
gophersImage, _, err = ebitenutil.NewImageFromFile(&#34;images/gophers.jpg&#34;, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
w, h := gophersImage.Size()
gophersRenderTarget, err = ebiten.NewImage(w/mosaicRatio, h/mosaicRatio, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Mosaic (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre></td>
<td><img src="mosaic.gif" width="320" height="240"></td>
</tr>
<tr>
<td><pre><code>package main
import (
&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
&#34;image&#34;
_ &#34;image/jpeg&#34;
&#34;log&#34;
)
const (
screenWidth = 320
screenHeight = 240
)
var (
gophersImage *ebiten.Image
)
func update(screen *ebiten.Image) error {
parts := []ebiten.ImagePart{}
w, h := gophersImage.Size()
for i := 0; i &lt; h; i&#43;&#43; {
width := w &#43; i*3/4
x := ((h - i) * 3 / 4) / 2
parts = append(parts, ebiten.ImagePart{
Dst: image.Rect(x, i, x&#43;width, i&#43;1),
Src: image.Rect(0, i, w, i&#43;1),
})
}
maxWidth := float64(w) &#43; float64(h)*0.75
geo := ebiten.TranslateGeo(-maxWidth/2, -float64(h)/2)
geo.Concat(ebiten.TranslateGeo(screenWidth/2, screenHeight/2))
screen.DrawImage(gophersImage, &amp;ebiten.DrawImageOptions{
Parts: parts,
GeoM: geo,
})
return nil
}
func main() {
var err error
gophersImage, _, err = ebitenutil.NewImageFromFile(&#34;images/gophers.jpg&#34;, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Perspective (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre></td>
<td><img src="perspective.gif" width="320" height="240"></td>
</tr>
<tr>
<td><pre><code>package main
import (
&#34;github.com/hajimehoshi/ebiten&#34;
&#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
_ &#34;image/jpeg&#34;
&#34;log&#34;
&#34;math&#34;
)
const (
screenWidth = 320
screenHeight = 240
)
var (
count int
horizontalCount int
verticalCount int
gophersImage *ebiten.Image
)
func update(screen *ebiten.Image) error {
count&#43;&#43;
if ebiten.IsKeyPressed(ebiten.KeyLeft) {
horizontalCount--
}
if ebiten.IsKeyPressed(ebiten.KeyRight) {
horizontalCount&#43;&#43;
}
if ebiten.IsKeyPressed(ebiten.KeyDown) {
verticalCount--
}
if ebiten.IsKeyPressed(ebiten.KeyUp) {
verticalCount&#43;&#43;
}
w, h := gophersImage.Size()
geo := ebiten.TranslateGeo(-float64(w)/2, -float64(h)/2)
scaleX := math.Pow(1.05, float64(horizontalCount))
scaleY := math.Pow(1.05, float64(verticalCount))
geo.Concat(ebiten.ScaleGeo(scaleX, scaleY))
geo.Concat(ebiten.RotateGeo(float64(count%720) * 2 * math.Pi / 720))
geo.Concat(ebiten.TranslateGeo(screenWidth/2, screenHeight/2))
if err := screen.DrawImage(gophersImage, &amp;ebiten.DrawImageOptions{
GeoM: geo,
}); err != nil {
return err
}
return nil
}
func main() {
var err error
gophersImage, _, err = ebitenutil.NewImageFromFile(&#34;images/gophers.jpg&#34;, ebiten.FilterNearest)
if err != nil {
log.Fatal(err)
}
if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Image (Ebiten Demo)&#34;); err != nil {
log.Fatal(err)
}
}
</code></pre></td>
<td><img src="rotate.gif" width="320" height="240"></td>
</tr>
</table>
<h2>Install on Mac OS X</h2>
<pre><code>:; brew install glew <pre><code>:; brew install glew
:; brew install glfw3 # or homebrew/versions/glfw3 :; brew install glfw3 # or homebrew/versions/glfw3
:; go get -u github.com/hajimehoshi/ebiten :; go get -u github.com/hajimehoshi/ebiten</code></pre>
</code></pre>
<h2>
<a id="user-content-execute-the-example" class="anchor" href="#execute-the-example" aria-hidden="true"><span class="octicon octicon-link"></span></a>Execute the example</h2>
<h2>Execute the example</h2>
<pre><code>:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example <pre><code>:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example
:; go run blocks/main.go :; go run rotate/main.go</code></pre>
</code></pre>
<h3>
<a id="user-content-benchmark-the-example" class="anchor" href="#benchmark-the-example" aria-hidden="true"><span class="octicon octicon-link"></span></a>Benchmark the example</h3>
<pre><code>:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example
:; go build -o=example blocks/main.go
:; ./example -cpuprofile=cpu.out
:; go tool pprof ./example cpu.out
</code></pre>
<h2>
<a id="user-content-versioning" class="anchor" href="#versioning" aria-hidden="true"><span class="octicon octicon-link"></span></a>Versioning</h2>
<ul>
<li>We adopted <a href="http://semver.org/">Semantic Versioning</a>
</li>
</ul>
<h2>
<a id="user-content-license" class="anchor" href="#license" aria-hidden="true"><span class="octicon octicon-link"></span></a>License</h2>
<h2>License</h2>
<pre><code>Copyright 2014 Hajime Hoshi <pre><code>Copyright 2014 Hajime Hoshi
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the &#34;License&#34;);
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.
You may obtain a copy of the License at You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0 http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS, distributed under the License is distributed on an &#34;AS IS&#34; BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and See the License for the specific language governing permissions and
limitations under the License. limitations under the License.</code></pre>
</code></pre>

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@ -31,7 +31,7 @@
``` ```
:; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example :; cd $GOHOME/src/github.com/hajimehoshi/ebiten/example
:; go run blocks/main.go :; go run rotate/main.go
``` ```
### Benchmark the example ### Benchmark the example