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internal/shader: bug fix: don't allow a binary op with different typed constants
Closes #2704
This commit is contained in:
parent
8276a53dd6
commit
a8c3eb7167
@ -78,54 +78,6 @@ func isValidForModOp(lhs, rhs *shaderir.Expr, lhst, rhst shaderir.Type) bool {
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return false
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}
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func canApplyBinaryOp(lhs, rhs *shaderir.Expr, lhst, rhst shaderir.Type, op shaderir.Op) bool {
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if op == shaderir.AndAnd || op == shaderir.OrOr {
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return lhst.Main == shaderir.Bool && rhst.Main == shaderir.Bool
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}
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switch {
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case lhs.Const != nil && rhs.Const != nil:
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if canTruncateToFloat(lhs.Const) && canTruncateToFloat(rhs.Const) {
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return true
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}
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if canTruncateToInteger(lhs.Const) && canTruncateToInteger(rhs.Const) {
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return true
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}
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return lhs.Const.Kind() == rhs.Const.Kind()
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case lhs.Const != nil:
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if rhst.Main == shaderir.Float {
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return canTruncateToFloat(lhs.Const)
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}
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if rhst.Main == shaderir.Int {
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return canTruncateToInteger(lhs.Const)
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}
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if rhst.Main == shaderir.Bool {
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return lhs.Const.Kind() == gconstant.Bool
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}
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return false
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case rhs.Const != nil:
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if lhst.Main == shaderir.Float {
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return canTruncateToFloat(rhs.Const)
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}
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if lhst.Main == shaderir.Int {
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return canTruncateToInteger(rhs.Const)
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}
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if lhst.Main == shaderir.Bool {
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return rhs.Const.Kind() == gconstant.Bool
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}
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return false
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}
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// Comparing matrices are forbidden (#2187).
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if lhst.IsMatrix() || rhst.IsMatrix() {
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return false
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}
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return lhst.Equal(&rhst)
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}
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func goConstantKindString(k gconstant.Kind) string {
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switch k {
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case gconstant.Bool:
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@ -211,7 +163,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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cs.addError(e.Pos(), fmt.Sprintf("unexpected operator: %s", op))
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return nil, nil, nil, false
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}
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if !canApplyBinaryOp(&lhs[0], &rhs[0], lhst, rhst, op2) {
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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@ -242,11 +194,28 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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fallthrough
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default:
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op2, ok := shaderir.OpFromToken(op, lhst, rhst)
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if !ok {
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cs.addError(e.Pos(), fmt.Sprintf("unexpected operator: %s", op))
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return nil, nil, nil, false
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}
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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v = gconstant.BinaryOp(lhs[0].Const, op, rhs[0].Const)
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if v.Kind() == gconstant.Float {
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switch {
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case lhst.Main == shaderir.Float || rhst.Main == shaderir.Float:
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t = shaderir.Type{Main: shaderir.Float}
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} else {
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case lhst.Main == shaderir.Int || rhst.Main == shaderir.Int:
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t = shaderir.Type{Main: shaderir.Int}
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case lhst.Main == shaderir.Bool || rhst.Main == shaderir.Bool:
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t = shaderir.Type{Main: shaderir.Bool}
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default:
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// If both operands are untyped, keep untyped.
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t = shaderir.Type{}
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}
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}
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@ -267,7 +236,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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var t shaderir.Type
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switch {
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case op == shaderir.LessThanOp || op == shaderir.LessThanEqualOp || op == shaderir.GreaterThanOp || op == shaderir.GreaterThanEqualOp || op == shaderir.EqualOp || op == shaderir.NotEqualOp || op == shaderir.VectorEqualOp || op == shaderir.VectorNotEqualOp || op == shaderir.AndAnd || op == shaderir.OrOr:
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if !canApplyBinaryOp(&lhs[0], &rhs[0], lhst, rhst, op) {
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if !shaderir.AreValidTypesForBinaryOp(op, &lhs[0], &rhs[0], lhst, rhst) {
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), e.Op, rhst.String()))
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return nil, nil, nil, false
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}
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@ -545,6 +545,9 @@ func (s *compileState) parseVariable(block *block, fname string, vs *ast.ValueSp
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s.addError(vs.Pos(), "the numbers of lhs and rhs don't match")
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}
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t = ts[0]
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if t.Main == shaderir.None {
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t = toDefaultType(es[0].Const)
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}
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}
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if es[0].Type == shaderir.NumberExpr {
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@ -567,6 +570,7 @@ func (s *compileState) parseVariable(block *block, fname string, vs *ast.ValueSp
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default:
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// Multiple-value context
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// See testcase/var_multiple.go for an actual case.
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if i == 0 {
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init := vs.Values[0]
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@ -593,6 +597,10 @@ func (s *compileState) parseVariable(block *block, fname string, vs *ast.ValueSp
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if t.Main == shaderir.None && len(inittypes) > 0 {
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t = inittypes[i]
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// TODO: Is it possible to reach this?
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if t.Main == shaderir.None {
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t = toDefaultType(initexprs[i].Const)
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}
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}
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if !canAssign(&t, &inittypes[i], initexprs[i].Const) {
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@ -625,7 +625,6 @@ func (cs *compileState) assign(block *block, fname string, pos token.Pos, lhs, r
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cs.addError(pos, "single-value context and multiple-value context cannot be mixed")
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return nil, false
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}
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t := ts[0]
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if t.Main == shaderir.None {
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t = toDefaultType(r[0].Const)
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@ -3009,6 +3009,40 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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}
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}
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// Issue #2704
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func TestSyntaxConstType3(t *testing.T) {
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cases := []struct {
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stmt string
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err bool
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}{
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{stmt: "const x = 1; const y = 1; _ = x * y", err: false},
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{stmt: "const x = 1; const y int = 1; _ = x * y", err: false},
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{stmt: "const x int = 1; const y = 1; _ = x * y", err: false},
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{stmt: "const x int = 1; const y int = 1; _ = x * y", err: false},
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{stmt: "const x = 1; const y float = 1; _ = x * y", err: false},
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{stmt: "const x float = 1; const y = 1; _ = x * y", err: false},
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{stmt: "const x float = 1; const y float = 1; _ = x * y", err: false},
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{stmt: "const x int = 1; const y float = 1; _ = x * y", err: true},
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{stmt: "const x float = 1; const y int = 1; _ = x * y", err: true},
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}
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for _, c := range cases {
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stmt := c.stmt
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src := fmt.Sprintf(`package main
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func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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%s
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return position
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}`, stmt)
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_, err := compileToIR([]byte(src))
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if err == nil && c.err {
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t.Errorf("%s must return an error but does not", stmt)
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} else if err != nil && !c.err {
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t.Errorf("%s must not return nil but returned %v", stmt, err)
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}
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}
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}
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// Issue #2348
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func TestSyntaxCompositeLit(t *testing.T) {
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cases := []struct {
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@ -1,5 +1,6 @@
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vec4 F0(void);
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vec4 F1(void);
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vec4 F2(void);
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vec4 F0(void) {
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int l0 = 0;
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@ -24,3 +25,15 @@ vec4 F1(void) {
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l3 = 2.5000000000e+00;
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return vec4(l0, l1, l2, l3);
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}
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vec4 F2(void) {
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int l0 = 0;
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float l1 = float(0);
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float l2 = float(0);
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float l3 = float(0);
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l0 = 2;
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l1 = 2.5000000000e+00;
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l2 = 2.5000000000e+00;
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l3 = 2.5000000000e+00;
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return vec4(l0, l1, l2, l3);
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}
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5
internal/shader/testdata/number_binary.go
vendored
5
internal/shader/testdata/number_binary.go
vendored
@ -15,3 +15,8 @@ func Foo2() vec4 {
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var x3 = 5.0 / 2.0
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return vec4(x0, x1, x2, x3)
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}
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func Foo3() vec4 {
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var x0, x1, x2, x3 = 5 / 2, 5.0 / 2, 5 / 2.0, 5.0 / 2.0
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return vec4(x0, x1, x2, x3)
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}
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91
internal/shaderir/check.go
Normal file
91
internal/shaderir/check.go
Normal file
@ -0,0 +1,91 @@
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// Copyright 2023 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package shaderir
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import (
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"go/constant"
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)
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func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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if op == AndAnd || op == OrOr {
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return lhst.Main == Bool && rhst.Main == Bool
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}
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if op == VectorEqualOp || op == VectorNotEqualOp {
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return lhst.IsVector() && rhst.IsVector() && lhst.Equal(&rhst)
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}
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// Comparing matrices are forbidden (#2187).
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if op == LessThanOp || op == LessThanEqualOp || op == GreaterThanOp || op == GreaterThanEqualOp || op == EqualOp || op == NotEqualOp {
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if lhst.IsMatrix() || rhst.IsMatrix() {
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return false
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}
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}
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// If both are untyped consts, compare the constants and try to truncate them if necessary.
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if lhst.Main == None && rhst.Main == None {
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if lhs.Const.Kind() == rhs.Const.Kind() {
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return true
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}
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if lhs.Const.Kind() == constant.Float && constant.ToFloat(rhs.Const).Kind() != constant.Unknown {
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return true
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}
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if rhs.Const.Kind() == constant.Float && constant.ToFloat(lhs.Const).Kind() != constant.Unknown {
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return true
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}
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if lhs.Const.Kind() == constant.Int && constant.ToInt(rhs.Const).Kind() != constant.Unknown {
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return true
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}
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if rhs.Const.Kind() == constant.Int && constant.ToInt(lhs.Const).Kind() != constant.Unknown {
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return true
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}
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return false
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}
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// If the types match, that's fine.
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if lhst.Equal(&rhst) {
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return true
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}
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// If lhs is untyped and rhs is not, compare the constant and the type and try to truncate the constant if necessary.
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if lhst.Main == None {
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if rhst.Main == Float {
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return constant.ToFloat(lhs.Const).Kind() != constant.Unknown
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}
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if rhst.Main == Int {
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return constant.ToInt(lhs.Const).Kind() != constant.Unknown
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}
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if rhst.Main == Bool {
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return lhs.Const.Kind() == constant.Bool
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}
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return false
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}
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// Ditto.
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if rhst.Main == None {
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if lhst.Main == Float {
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return constant.ToFloat(rhs.Const).Kind() != constant.Unknown
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}
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if lhst.Main == Int {
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return constant.ToInt(rhs.Const).Kind() != constant.Unknown
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}
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if lhst.Main == Bool {
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return rhs.Const.Kind() == constant.Bool
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}
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return false
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}
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return false
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}
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@ -101,6 +101,7 @@ const (
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Discard
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)
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// TODO: Remove ConstType (#2550)
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type ConstType int
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const (
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@ -114,11 +115,13 @@ type Expr struct {
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Type ExprType
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Exprs []Expr
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Const constant.Value
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ConstType ConstType
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BuiltinFunc BuiltinFunc
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Swizzling string
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Index int
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Op Op
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// TODO: Remove ConstType (#2550)
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ConstType ConstType
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}
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type ExprType int
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@ -183,6 +186,10 @@ func OpFromToken(t token.Token, lhs, rhs Type) (Op, bool) {
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return ComponentWiseMul, true
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case token.QUO:
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return Div, true
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case token.QUO_ASSIGN:
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// QUO_ASSIGN indicates an integer division.
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// https://pkg.go.dev/go/constant/#BinaryOp
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return Div, true
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case token.REM:
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return ModOp, true
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case token.SHL:
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