internal/debug: use go/build's Context to get the source directory

This commit is contained in:
Hajime Hoshi 2024-10-18 15:36:25 +09:00
parent 0ce1f2292e
commit aae3e739f8

View File

@ -15,11 +15,7 @@
package debug
import (
"bytes"
"errors"
"fmt"
"os"
"os/exec"
"go/build"
"path"
"path/filepath"
"runtime"
@ -43,22 +39,13 @@ const (
// FirstCaller returns the file and line number of the first caller outside of Ebitengine.
func FirstCaller() (file string, line int, callerType CallerType) {
ebitengineFileDirOnce.Do(func() {
var stderr bytes.Buffer
cmd := exec.Command("go", "list", "-f", "{{.Dir}}", "github.com/hajimehoshi/ebiten/v2")
cmd.Stderr = &stderr
out, err := cmd.Output()
if errors.Is(err, exec.ErrNotFound) {
return
}
pkg, err := build.Default.Import("github.com/hajimehoshi/ebiten/v2", "", build.FindOnly)
if err != nil {
fmt.Fprintf(os.Stderr, "debug: go list -f {{.Dir}} failed: %v\n", err)
fmt.Fprintf(os.Stderr, "%s\n", stderr.String())
return
}
ebitengineFileDir = filepath.ToSlash(strings.TrimSpace(string(out)))
ebitengineFileDir = filepath.ToSlash(pkg.Dir)
})
// Go command is not found.
if ebitengineFileDir == "" {
return "", 0, CallerTypeNone
}