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Move opengl -> internal/opengl
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d1f513a043
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@ -19,7 +19,7 @@ package glfw
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import (
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glfw "github.com/go-gl/glfw3"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/opengl"
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"github.com/hajimehoshi/ebiten/internal/opengl"
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"image"
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"runtime"
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)
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@ -21,7 +21,7 @@ import (
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"fmt"
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glfw "github.com/go-gl/glfw3"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/opengl"
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"github.com/hajimehoshi/ebiten/internal/opengl"
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)
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func init() {
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@ -19,7 +19,7 @@ package opengl
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import (
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"github.com/go-gl/gl"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/opengl/internal/shader"
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"github.com/hajimehoshi/ebiten/internal/opengl/internal/shader"
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"image"
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"math"
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"sync"
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@ -19,7 +19,7 @@ package opengl
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import (
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"fmt"
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"github.com/go-gl/gl"
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"github.com/hajimehoshi/ebiten/opengl/internal/shader"
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"github.com/hajimehoshi/ebiten/internal/opengl/internal/shader"
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)
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func orthoProjectionMatrix(left, right, bottom, top int) [4][4]float64 {
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@ -19,7 +19,7 @@ package opengl
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import (
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"github.com/go-gl/gl"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/opengl/internal/shader"
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"github.com/hajimehoshi/ebiten/internal/opengl/internal/shader"
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"image"
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"image/draw"
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)
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