diff --git a/vibrate.go b/vibrate.go index 344246a8e..7536f94ac 100644 --- a/vibrate.go +++ b/vibrate.go @@ -63,7 +63,7 @@ type VibrateGamepadOptions struct { // The value is in between 0 and 1. StrongMagnitude float64 - // StrongMagnitude is the rumble intensity of a high-frequency rumble motor. + // WeakMagnitude is the rumble intensity of a high-frequency rumble motor. // The value is in between 0 and 1. WeakMagnitude float64 }