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ebiten: Fix comments
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2
run.go
2
run.go
@ -69,7 +69,7 @@ type Game interface {
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Layout(outsideWidth, outsideHeight int) (screenWidth, screenHeight int)
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}
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// TPS represents a default ticks per second, that represents how many times game updating happens in a second.
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// DefaultTPS represents a default ticks per second, that represents how many times game updating happens in a second.
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const DefaultTPS = 60
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// FPS represents the default TPS (tick per second). This is for backward compatibility.
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