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testing: Fix wrong comments
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@ -219,7 +219,7 @@ func defaultProgram() shaderir.Program {
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{Main: shaderir.Vec4}, // Local var (3) in the vertex shader
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},
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Varyings: []shaderir.Type{
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{Main: shaderir.Vec2}, // Local var (4) in the vertex shader, (0) in the fragment shader
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{Main: shaderir.Vec2}, // Local var (4) in the vertex shader, (1) in the fragment shader
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},
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VertexFunc: defaultVertexFunc,
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}
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