shaderir: Misspelling

This commit is contained in:
Hajime Hoshi 2020-06-18 01:28:17 +09:00
parent b620b4334e
commit afb4e6dc3d

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@ -112,7 +112,7 @@ func (t BasicType) Glsl() string {
case Bool:
return "bool"
case Int:
return "Int"
return "int"
case Float:
return "float"
case Vec2: