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internal/graphicscommand, internal/graphicsdriver/metal: remove unused code
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@ -38,11 +38,6 @@ type command interface {
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Exec(graphicsDriver graphicsdriver.Graphics, indexOffset int) error
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Exec(graphicsDriver graphicsdriver.Graphics, indexOffset int) error
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}
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}
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type size struct {
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width float32
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height float32
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}
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type drawTrianglesCommandPool struct {
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type drawTrianglesCommandPool struct {
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pool []*drawTrianglesCommand
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pool []*drawTrianglesCommand
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}
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}
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@ -328,9 +328,6 @@ type Graphics struct {
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shaders map[graphicsdriver.ShaderID]*Shader
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shaders map[graphicsdriver.ShaderID]*Shader
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nextShaderID graphicsdriver.ShaderID
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nextShaderID graphicsdriver.ShaderID
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src *Image
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dst *Image
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transparent bool
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transparent bool
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maxImageSize int
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maxImageSize int
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tmpTextures []mtl.Texture
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tmpTextures []mtl.Texture
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