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internal/graphicscommand: bug fix: clear buffers when disposing an image
Closes #2423
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@ -105,6 +105,7 @@ func (i *Image) flushBufferedWritePixels() {
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}
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}
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func (i *Image) Dispose() {
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func (i *Image) Dispose() {
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i.bufferedWP = nil
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c := &disposeImageCommand{
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c := &disposeImageCommand{
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target: i,
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target: i,
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}
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}
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