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uidriver/glfw: Update comments
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@ -1098,7 +1098,7 @@ func (u *UserInterface) currentMonitor() *glfw.Monitor {
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}
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// Getting a monitor from a window position is not reliable in general (e.g., when a window is put across
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// multiple monitors. A window position is not reliable before SetWindowPosition is called.).
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// multiple monitors, or, before SetWindowPosition is called.).
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// Get the monitor which the current window belongs to. This requires OS API.
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return currentMonitorByOS(u.window)
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}
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