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https://github.com/hajimehoshi/ebiten.git
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Modify styles
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parent
189445a472
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@ -1,5 +1,20 @@
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<!DOCTYPE html>
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<!DOCTYPE html>
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{{comment .License}}
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{{comment .License}}
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<style>
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table.examples td {
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vertical-align: top;
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}
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table.examples td.code {
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border-color: #999;
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border-style: solid;
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border-width: 1px;
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}
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table.examples td.code pre {
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height: 240px;
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overflow: auto;
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}
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</style>
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<h1>Ebiten (海老天) v1.0.0-alpha</h1>
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<h1>Ebiten (海老天) v1.0.0-alpha</h1>
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<ul>
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<ul>
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<li>A simple 2D game library in Go</li>
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<li>A simple 2D game library in Go</li>
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@ -21,10 +36,12 @@
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</ul>
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</ul>
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<h2>Example</h2>
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<h2>Example</h2>
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<table>
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<table class="examples">
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{{range .Examples}}
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{{range .Examples}}
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<tr>
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<tr>
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<td><pre><code>{{.Source}}</code></pre></td>
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<td class="code"><pre><code>// <b>{{.Name}}</b>
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{{.Source}}</code></pre></td>
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<td><img src="{{.Name}}.gif" width="320" height="240"></td>
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<td><img src="{{.Name}}.gif" width="320" height="240"></td>
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</tr>
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</tr>
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{{end}}
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{{end}}
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@ -12,6 +12,21 @@ distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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See the License for the specific language governing permissions and
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limitations under the License.-->
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limitations under the License.-->
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<style>
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table.examples td {
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vertical-align: top;
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}
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table.examples td.code {
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border-color: #999;
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border-style: solid;
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border-width: 1px;
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}
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table.examples td.code pre {
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height: 240px;
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overflow: auto;
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}
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</style>
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<h1>Ebiten (海老天) v1.0.0-alpha</h1>
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<h1>Ebiten (海老天) v1.0.0-alpha</h1>
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<ul>
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<ul>
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<li>A simple 2D game library in Go</li>
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<li>A simple 2D game library in Go</li>
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@ -33,10 +48,12 @@ limitations under the License.-->
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</ul>
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</ul>
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<h2>Example</h2>
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<h2>Example</h2>
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<table>
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<table class="examples">
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<tr>
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<tr>
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<td><pre><code>package main
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<td class="code"><pre><code>// <b>hue</b>
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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@ -59,7 +76,7 @@ var (
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func update(screen *ebiten.Image) error {
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func update(screen *ebiten.Image) error {
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count++
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count++
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w, h := gophersImage.Size()
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w, h := gophersImage.Size()
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geo := ebiten.TranslateGeo(float64(screenWidth - w)/2, float64(screenHeight - h) / 2)
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geo := ebiten.TranslateGeo(float64(screenWidth-w)/2, float64(screenHeight-h)/2)
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clr := ebiten.RotateHue(float64(count%360) * 2 * math.Pi / 360)
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clr := ebiten.RotateHue(float64(count%360) * 2 * math.Pi / 360)
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if err := screen.DrawImage(gophersImage, &ebiten.DrawImageOptions{
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if err := screen.DrawImage(gophersImage, &ebiten.DrawImageOptions{
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GeoM: geo,
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GeoM: geo,
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@ -85,7 +102,9 @@ func main() {
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</tr>
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</tr>
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<tr>
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<tr>
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<td><pre><code>package main
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<td class="code"><pre><code>// <b>mosaic</b>
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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@ -136,7 +155,9 @@ func main() {
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</tr>
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</tr>
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<tr>
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<tr>
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<td><pre><code>package main
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<td class="code"><pre><code>// <b>perspective</b>
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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@ -191,7 +212,9 @@ func main() {
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</tr>
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</tr>
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<tr>
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<tr>
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<td><pre><code>package main
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<td class="code"><pre><code>// <b>rotate</b>
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package main
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import (
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten"
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