internal/shaderir: typo

This commit is contained in:
Hajime Hoshi 2024-11-24 23:16:04 +09:00
parent 4aad9d37e9
commit b24bd93ae5

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@ -99,9 +99,9 @@ func (p *Program) UniformOffsetsInDWords() []int {
headInDWords += n
case Struct:
// TODO: Implement this
panic("hlsl: offset for a struct is not implemented yet")
panic("shaderir: offset for a struct is not implemented yet")
default:
panic(fmt.Sprintf("hlsl: unexpected type: %s", u.String()))
panic(fmt.Sprintf("shaderir: unexpected type: %s", u.String()))
}
}