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internal/shaderir: typo
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@ -99,9 +99,9 @@ func (p *Program) UniformOffsetsInDWords() []int {
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headInDWords += n
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headInDWords += n
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case Struct:
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case Struct:
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// TODO: Implement this
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// TODO: Implement this
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panic("hlsl: offset for a struct is not implemented yet")
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panic("shaderir: offset for a struct is not implemented yet")
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default:
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default:
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panic(fmt.Sprintf("hlsl: unexpected type: %s", u.String()))
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panic(fmt.Sprintf("shaderir: unexpected type: %s", u.String()))
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}
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}
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}
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}
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