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https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
audio: Reuse al.Source objects (crash still happens on piano)
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f0d7a811e1
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b2724e8694
@ -48,6 +48,7 @@ const (
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freqGS = 830.6
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)
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// Twinkle, Twinkle, Little Star
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const score = `CCGGAAGR FFEEDDCR GGFFEEDR GGFFEEDR CCGGAAGR FFEEDDCR`
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var scoreIndex = 0
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@ -86,14 +87,7 @@ func toBytes(l, r []int16) []byte {
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return b
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}
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type stream struct {
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*bytes.Reader
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}
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func (s *stream) Close() error {
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return nil
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}
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func addNote() {
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func addNote() error {
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size := sampleRate / 60
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notes := []float64{freqC, freqD, freqE, freqF, freqG, freqA * 2, freqB * 2}
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@ -122,8 +116,12 @@ func addNote() {
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square(l, vol, freq, 0.25)
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square(r, vol, freq, 0.25)
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b := toBytes(l, r)
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p := audio.NewPlayer(&stream{bytes.NewReader(b)}, sampleRate)
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p, err := audio.NewPlayer(bytes.NewReader(b), sampleRate)
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if err != nil {
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return err
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}
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p.Play()
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return nil
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}
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func update(screen *ebiten.Image) error {
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@ -131,7 +129,9 @@ func update(screen *ebiten.Image) error {
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frames++
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}()
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if frames%30 == 0 {
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addNote()
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if err := addNote(); err != nil {
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return err
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}
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}
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ebitenutil.DebugPrint(screen, fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS()))
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return nil
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@ -78,12 +78,18 @@ func (s *stream) Close() error {
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return nil
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}
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func addNote(freq float64, vol float64) {
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func addNote(freq float64, vol float64) error {
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f := int(freq)
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if n, ok := noteCache[f]; ok {
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p := audio.NewPlayer(&stream{bytes.NewReader(n)}, sampleRate)
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p, err := audio.NewPlayer(&stream{bytes.NewReader(n)}, sampleRate)
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if err == audio.ErrTooManyPlayers {
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return nil
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}
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if err != nil {
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return err
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}
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p.Play()
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return
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return nil
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}
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length := len(pcm) * baseFreq / f
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l := make([]int16, length)
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@ -99,8 +105,15 @@ func addNote(freq float64, vol float64) {
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}
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n := toBytes(l, r)
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noteCache[f] = n
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p := audio.NewPlayer(&stream{bytes.NewReader(n)}, sampleRate)
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p, err := audio.NewPlayer(&stream{bytes.NewReader(n)}, sampleRate)
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if err == audio.ErrTooManyPlayers {
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return nil
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}
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if err != nil {
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return err
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}
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p.Play()
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return nil
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}
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var keys = []ebiten.Key{
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@ -193,7 +206,9 @@ func update(screen *ebiten.Image) error {
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if keyStates[key] != 1 {
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continue
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}
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addNote(220*math.Exp2(float64(i-1)/12.0), 1.0)
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if err := addNote(220*math.Exp2(float64(i-1)/12.0), 1.0); err != nil {
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return err
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}
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}
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screen.Fill(color.RGBA{0x80, 0x80, 0xc0, 0xff})
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@ -15,6 +15,7 @@
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package audio
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import (
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"errors"
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"io"
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)
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@ -30,10 +31,12 @@ type Player struct {
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// without a header (e.g. RIFF header).
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//
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// TODO: Pass sample rate and num of channels.
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func NewPlayer(src io.ReadSeeker, sampleRate int) *Player {
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func NewPlayer(src io.ReadSeeker, sampleRate int) (*Player, error) {
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return newPlayer(src, sampleRate)
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}
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var ErrTooManyPlayers = errors.New("audio: too many players exist")
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func (p *Player) Play() error {
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return p.player.play()
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}
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@ -26,13 +26,14 @@ import (
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"golang.org/x/mobile/exp/audio/al"
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)
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type readSeekCloser struct {
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io.ReadSeeker
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type alSourceCacheEntry struct {
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source al.Source
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sampleRate int
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}
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func (r *readSeekCloser) Close() error {
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return nil
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}
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const maxSourceNum = 32
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var alSourceCache = []alSourceCacheEntry{}
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type player struct {
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alSource al.Source
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@ -43,27 +44,52 @@ type player struct {
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var m sync.Mutex
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var sn = 0
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func newPlayer(src io.ReadSeeker, sampleRate int) *Player {
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m.Lock()
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if err := al.OpenDevice(); err != nil {
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panic(fmt.Sprintf("audio: OpenAL initialization failed: %v", err))
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func newAlSource(sampleRate int) (al.Source, error) {
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for _, e := range alSourceCache {
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if e.sampleRate != sampleRate {
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continue
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}
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s := e.source.State()
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if s != al.Initial && s != al.Stopped {
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continue
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}
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return e.source, nil
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}
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if maxSourceNum <= len(alSourceCache) {
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return 0, ErrTooManyPlayers
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}
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// TODO: Too many generating sources may cause error. Limit the number of sources.
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s := al.GenSources(1)
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if err := al.Error(); err != 0 {
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panic(fmt.Sprintf("audio: al.GenSources error: %d", err))
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}
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e := alSourceCacheEntry{
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source: s[0],
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sampleRate: sampleRate,
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}
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alSourceCache = append(alSourceCache, e)
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return s[0], nil
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}
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func newPlayer(src io.ReadSeeker, sampleRate int) (*Player, error) {
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m.Lock()
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if e := al.OpenDevice(); e != nil {
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m.Unlock()
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return nil, fmt.Errorf("audio: OpenAL initialization failed: %v", e)
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}
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s, err := newAlSource(sampleRate)
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if err != nil {
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m.Unlock()
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return nil, err
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}
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m.Unlock()
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p := &player{
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alSource: s[0],
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alSource: s,
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alBuffers: []al.Buffer{},
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source: src,
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sampleRate: sampleRate,
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}
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runtime.SetFinalizer(p, (*player).close)
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return &Player{p}
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return &Player{p}, nil
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}
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const bufferSize = 1024
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@ -106,7 +132,8 @@ func (p *player) play() error {
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// TODO: What if play is already called?
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emptyBytes := make([]byte, bufferSize)
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m.Lock()
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bufs := al.GenBuffers(8)
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queued := p.alSource.BuffersQueued()
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bufs := al.GenBuffers(8 - int(queued))
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for _, buf := range bufs {
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// Note that the third argument of only the first buffer is used.
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buf.BufferData(al.FormatStereo16, emptyBytes, int32(p.sampleRate))
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@ -134,7 +161,8 @@ func (p *player) play() error {
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func (p *player) close() error {
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m.Lock()
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if p.alSource != 0 {
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al.DeleteSources(p.alSource)
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al.RewindSources(p.alSource)
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al.StopSources(p.alSource)
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p.alSource = 0
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}
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if 0 < len(p.alBuffers) {
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@ -142,7 +170,7 @@ func (p *player) close() error {
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p.alBuffers = []al.Buffer{}
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}
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if err := al.Error(); err != 0 {
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panic(fmt.Sprintf("audio: close error: %d", err))
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panic(fmt.Sprintf("audio: closing error: %d", err))
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}
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m.Unlock()
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runtime.SetFinalizer(p, nil)
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