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https://github.com/hajimehoshi/ebiten.git
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parent
1760070130
commit
b3ce89aab1
@ -107,10 +107,6 @@ func initialize() error {
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currentUI.window.MakeContextCurrent()
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currentUI.window.MakeContextCurrent()
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if i := currentUI.getInitIconImages(); i != nil {
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currentUI.window.SetIcon(i)
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}
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currentUI.window.SetInputMode(glfw.StickyMouseButtonsMode, glfw.True)
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currentUI.window.SetInputMode(glfw.StickyMouseButtonsMode, glfw.True)
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currentUI.window.SetInputMode(glfw.StickyKeysMode, glfw.True)
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currentUI.window.SetInputMode(glfw.StickyKeysMode, glfw.True)
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return nil
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return nil
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@ -541,6 +537,10 @@ func Run(width, height int, scale float64, title string, g GraphicsContext, main
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}
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}
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u.window.SetInputMode(glfw.CursorMode, mode)
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u.window.SetInputMode(glfw.CursorMode, mode)
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if i := currentUI.getInitIconImages(); i != nil {
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currentUI.window.SetIcon(i)
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}
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// Get the monitor before showing the window.
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// Get the monitor before showing the window.
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//
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//
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// On Windows, there are two types of windows:
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// On Windows, there are two types of windows:
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