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Add example alphablending
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example/alphablending/main.go
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78
example/alphablending/main.go
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/*
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Copyright 2014 Hajime Hoshi
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package main
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import (
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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"image/color"
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_ "image/png"
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"log"
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)
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const (
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screenWidth = 320
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screenHeight = 240
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)
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type Game struct {
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count int
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tmpRenderTarget *ebiten.RenderTarget
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ebitenTexture *ebiten.Texture
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}
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func (g *Game) Update(gr ebiten.GraphicsContext) error {
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g.count++
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g.count %= 120
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diff := float64(g.count) * 0.5
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if 60 < g.count {
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diff = float64(120-g.count) * 0.5
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}
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gr.PushRenderTarget(g.tmpRenderTarget)
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gr.Clear()
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for i := 0; i < 10; i++ {
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geo := ebiten.TranslateGeometry(15+float64(i)*(20+diff), 20)
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clr := ebiten.ScaleColor(color.RGBA{0xff, 0xff, 0xff, 0x80})
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ebiten.DrawWholeTexture(gr, g.ebitenTexture, geo, clr)
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}
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gr.PopRenderTarget()
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gr.Fill(color.RGBA{0x00, 0x00, 0x80, 0xff})
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for i := 0; i < 10; i++ {
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geo := ebiten.TranslateGeometry(0, float64(i)*(10+diff))
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clr := ebiten.ColorMatrixI()
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ebiten.DrawWholeTexture(gr, g.tmpRenderTarget.Texture(), geo, clr)
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}
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return nil
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}
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func main() {
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g := new(Game)
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var err error
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g.ebitenTexture, _, err = ebitenutil.NewTextureFromFile("images/ebiten.png", ebiten.FilterNearest)
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if err != nil {
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log.Fatal(err)
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}
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g.tmpRenderTarget, err = ebiten.NewRenderTarget(screenWidth, screenHeight, ebiten.FilterNearest)
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if err != nil {
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log.Fatal(err)
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}
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if err := ebiten.Run(g.Update, screenWidth, screenHeight, 2, "Perspective (Ebiten Demo)"); err != nil {
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log.Fatal(err)
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}
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}
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