graphics: VRAM -> GPU

This commit is contained in:
Hajime Hoshi 2017-06-05 23:22:38 +09:00
parent 11bb9f3826
commit b526aed817

View File

@ -146,7 +146,7 @@ func (i *Image) ColorModel() color.Model {
// At returns the color of the image at (x, y).
//
// This method loads pixels from VRAM to system memory if necessary.
// This method loads pixels from GPU to system memory if necessary.
//
// This method can't be called before the main loop (ebiten.Run) starts (as of version 1.4.0-alpha).
func (i *Image) At(x, y int) color.Color {