graphics: VRAM -> GPU

This commit is contained in:
Hajime Hoshi 2017-06-05 23:22:38 +09:00
parent 11bb9f3826
commit b526aed817

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@ -146,7 +146,7 @@ func (i *Image) ColorModel() color.Model {
// At returns the color of the image at (x, y). // At returns the color of the image at (x, y).
// //
// This method loads pixels from VRAM to system memory if necessary. // This method loads pixels from GPU to system memory if necessary.
// //
// This method can't be called before the main loop (ebiten.Run) starts (as of version 1.4.0-alpha). // This method can't be called before the main loop (ebiten.Run) starts (as of version 1.4.0-alpha).
func (i *Image) At(x, y int) color.Color { func (i *Image) At(x, y int) color.Color {