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graphics: VRAM -> GPU
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2
image.go
2
image.go
@ -146,7 +146,7 @@ func (i *Image) ColorModel() color.Model {
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// At returns the color of the image at (x, y).
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//
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// This method loads pixels from VRAM to system memory if necessary.
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// This method loads pixels from GPU to system memory if necessary.
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//
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// This method can't be called before the main loop (ebiten.Run) starts (as of version 1.4.0-alpha).
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func (i *Image) At(x, y int) color.Color {
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