mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 03:38:55 +01:00
audio/internal/convert: enable to resample a float32 stream
Updates #2160
This commit is contained in:
parent
bf90217e68
commit
b552266afe
@ -497,5 +497,5 @@ func Resample(source io.ReadSeeker, size int64, from, to int) io.ReadSeeker {
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if from == to {
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if from == to {
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return source
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return source
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}
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}
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return convert.NewResampling(source, size, from, to)
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return convert.NewResampling(source, size, from, to, bitDepthInBytesInt16)
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}
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}
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@ -78,33 +78,40 @@ func sinc01(x float64) float64 {
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}
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}
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type Resampling struct {
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type Resampling struct {
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source io.ReadSeeker
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source io.ReadSeeker
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size int64
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size int64
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from int
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from int
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to int
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to int
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pos int64
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bitDepthInBytes int
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srcBlock int64
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pos int64
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srcBufL map[int64][]float64
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srcBlock int64
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srcBufR map[int64][]float64
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srcBufL map[int64][]float64
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lruSrcBlocks []int64
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srcBufR map[int64][]float64
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lruSrcBlocks []int64
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}
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}
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func NewResampling(source io.ReadSeeker, size int64, from, to int) *Resampling {
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func NewResampling(source io.ReadSeeker, size int64, from, to int, bitDepthInBytes int) *Resampling {
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r := &Resampling{
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r := &Resampling{
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source: source,
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source: source,
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size: size,
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size: size,
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from: from,
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from: from,
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to: to,
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bitDepthInBytes: bitDepthInBytes,
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srcBlock: -1,
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to: to,
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srcBufL: map[int64][]float64{},
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srcBlock: -1,
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srcBufR: map[int64][]float64{},
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srcBufL: map[int64][]float64{},
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srcBufR: map[int64][]float64{},
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}
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}
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return r
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return r
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}
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}
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func (r *Resampling) bytesPerSample() int {
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const channelNum = 2
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return r.bitDepthInBytes * channelNum
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}
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func (r *Resampling) Length() int64 {
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func (r *Resampling) Length() int64 {
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s := int64(float64(r.size) * float64(r.to) / float64(r.from))
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s := int64(float64(r.size) * float64(r.to) / float64(r.from))
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return s / 4 * 4
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return s / int64(r.bytesPerSample()) * int64(r.bytesPerSample())
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}
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}
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func (r *Resampling) src(i int64) (float64, float64, error) {
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func (r *Resampling) src(i int64) (float64, float64, error) {
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@ -113,17 +120,18 @@ func (r *Resampling) src(i int64) (float64, float64, error) {
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if i < 0 {
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if i < 0 {
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return 0, 0, nil
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return 0, 0, nil
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}
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}
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if r.size/4 <= i {
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sizePerSample := int64(r.bytesPerSample())
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if r.size/sizePerSample <= i {
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return 0, 0, nil
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return 0, 0, nil
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}
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}
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nextPos := int64(i) / resamplingBufferSize
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nextPos := int64(i) / resamplingBufferSize
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if _, ok := r.srcBufL[nextPos]; !ok {
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if _, ok := r.srcBufL[nextPos]; !ok {
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if r.srcBlock+1 != nextPos {
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if r.srcBlock+1 != nextPos {
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if _, err := r.source.Seek(nextPos*resamplingBufferSize*4, io.SeekStart); err != nil {
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if _, err := r.source.Seek(nextPos*resamplingBufferSize*sizePerSample, io.SeekStart); err != nil {
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return 0, 0, err
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return 0, 0, err
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}
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}
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}
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}
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buf := make([]byte, resamplingBufferSize*4)
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buf := make([]byte, resamplingBufferSize*sizePerSample)
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c := 0
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c := 0
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for c < len(buf) {
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for c < len(buf) {
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n, err := r.source.Read(buf[c:])
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n, err := r.source.Read(buf[c:])
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@ -138,9 +146,19 @@ func (r *Resampling) src(i int64) (float64, float64, error) {
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buf = buf[:c]
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buf = buf[:c]
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sl := make([]float64, resamplingBufferSize)
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sl := make([]float64, resamplingBufferSize)
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sr := make([]float64, resamplingBufferSize)
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sr := make([]float64, resamplingBufferSize)
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for i := 0; i < len(buf)/4; i++ {
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switch r.bitDepthInBytes {
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sl[i] = float64(int16(buf[4*i])|(int16(buf[4*i+1])<<8)) / (1<<15 - 1)
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case 2:
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sr[i] = float64(int16(buf[4*i+2])|(int16(buf[4*i+3])<<8)) / (1<<15 - 1)
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for i := 0; i < len(buf)/int(sizePerSample); i++ {
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sl[i] = float64(int16(buf[4*i])|(int16(buf[4*i+1])<<8)) / (1<<15 - 1)
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sr[i] = float64(int16(buf[4*i+2])|(int16(buf[4*i+3])<<8)) / (1<<15 - 1)
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}
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case 4:
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for i := 0; i < len(buf)/int(sizePerSample); i++ {
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sl[i] = float64(math.Float32frombits(uint32(buf[8*i]) | uint32(buf[8*i+1])<<8 | uint32(buf[8*i+2])<<16 | uint32(buf[8*i+3])<<24))
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sr[i] = float64(math.Float32frombits(uint32(buf[8*i+4]) | uint32(buf[8*i+5])<<8 | uint32(buf[8*i+6])<<16 | uint32(buf[8*i+7])<<24))
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}
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default:
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panic("not reached")
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}
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}
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r.srcBlock = nextPos
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r.srcBlock = nextPos
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r.srcBufL[r.srcBlock] = sl
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r.srcBufL[r.srcBlock] = sl
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@ -180,12 +198,13 @@ func (r *Resampling) at(t int64) (float64, float64, error) {
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if startN < 0 {
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if startN < 0 {
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startN = 0
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startN = 0
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}
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}
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if r.size/4 <= startN {
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sizePerSample := int64(r.bytesPerSample())
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startN = r.size/4 - 1
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if r.size/sizePerSample <= startN {
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startN = r.size/sizePerSample - 1
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}
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}
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endN := int64(tInSrc + windowSize)
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endN := int64(tInSrc + windowSize)
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if r.size/4 <= endN {
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if r.size/sizePerSample <= endN {
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endN = r.size/4 - 1
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endN = r.size/sizePerSample - 1
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}
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}
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lv := 0.0
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lv := 0.0
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rv := 0.0
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rv := 0.0
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@ -219,21 +238,46 @@ func (r *Resampling) Read(b []byte) (int, error) {
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if r.pos == r.Length() {
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if r.pos == r.Length() {
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return 0, io.EOF
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return 0, io.EOF
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}
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}
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n := len(b) / 4 * 4
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size := r.bytesPerSample()
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n := len(b) / size * size
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if r.Length()-r.pos <= int64(n) {
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if r.Length()-r.pos <= int64(n) {
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n = int(r.Length() - r.pos)
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n = int(r.Length() - r.pos)
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}
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}
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for i := 0; i < n/4; i++ {
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switch r.bitDepthInBytes {
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l, r, err := r.at(r.pos/4 + int64(i))
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case 2:
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if err != nil {
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for i := 0; i < n/size; i++ {
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return 0, err
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l, r, err := r.at(r.pos/int64(size) + int64(i))
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if err != nil {
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return 0, err
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}
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l16 := int16(l * (1<<15 - 1))
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r16 := int16(r * (1<<15 - 1))
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b[4*i] = byte(l16)
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b[4*i+1] = byte(l16 >> 8)
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b[4*i+2] = byte(r16)
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b[4*i+3] = byte(r16 >> 8)
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}
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}
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l16 := int16(l * (1<<15 - 1))
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case 4:
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r16 := int16(r * (1<<15 - 1))
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for i := 0; i < n/size; i++ {
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b[4*i] = byte(l16)
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l, r, err := r.at(r.pos/int64(size) + int64(i))
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b[4*i+1] = byte(l16 >> 8)
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if err != nil {
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b[4*i+2] = byte(r16)
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return 0, err
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b[4*i+3] = byte(r16 >> 8)
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}
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l32 := float32(l)
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r32 := float32(r)
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l32b := math.Float32bits(l32)
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r32b := math.Float32bits(r32)
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b[8*i] = byte(l32b)
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b[8*i+1] = byte(l32b >> 8)
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b[8*i+2] = byte(l32b >> 16)
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b[8*i+3] = byte(l32b >> 24)
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b[8*i+4] = byte(r32b)
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b[8*i+5] = byte(r32b >> 8)
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b[8*i+6] = byte(r32b >> 16)
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b[8*i+7] = byte(r32b >> 24)
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}
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default:
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panic("not reached")
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}
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}
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r.pos += int64(n)
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r.pos += int64(n)
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return n, nil
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return n, nil
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@ -16,6 +16,7 @@ package convert_test
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import (
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import (
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"bytes"
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"bytes"
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"fmt"
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"io"
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"io"
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"math"
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"math"
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"testing"
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"testing"
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@ -29,7 +30,7 @@ func soundAt(timeInSecond float64) float64 {
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amp := []float64{1.0, 0.8, 0.6, 0.4, 0.2}
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amp := []float64{1.0, 0.8, 0.6, 0.4, 0.2}
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v := 0.0
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v := 0.0
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for j := 0; j < len(amp); j++ {
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for j := 0; j < len(amp); j++ {
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v += amp[j] * math.Sin(2.0*math.Pi*timeInSecond*freq*float64(j+1))
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v += amp[j] * math.Sin(2.0*math.Pi*timeInSecond*freq*float64(j+1)) / 2
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}
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}
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if v > 1 {
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if v > 1 {
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v = 1
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v = 1
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@ -40,15 +41,28 @@ func soundAt(timeInSecond float64) float64 {
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return v
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return v
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}
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}
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func newSoundBytes(sampleRate int) []byte {
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func newSoundBytes(sampleRate int, bitDepthInBytes int) []byte {
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b := make([]byte, sampleRate*4) // 1 second
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b := make([]byte, sampleRate*4) // 1 second
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for i := 0; i < len(b)/4; i++ {
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for i := 0; i < len(b)/(bitDepthInBytes*2); i++ {
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v := soundAt(float64(i) / float64(sampleRate))
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v := soundAt(float64(i) / float64(sampleRate))
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v16 := int16(v * (1<<15 - 1))
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switch bitDepthInBytes {
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b[4*i] = byte(v16)
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case 2:
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b[4*i+1] = byte(v16 >> 8)
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v16 := int16(v * (1<<15 - 1))
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b[4*i+2] = byte(v16)
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b[4*i] = byte(v16)
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b[4*i+3] = byte(v16 >> 8)
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b[4*i+1] = byte(v16 >> 8)
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b[4*i+2] = byte(v16)
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b[4*i+3] = byte(v16 >> 8)
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case 4:
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v32 := math.Float32bits(float32(v))
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b[8*i] = byte(v32)
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b[8*i+1] = byte(v32 >> 8)
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b[8*i+2] = byte(v32 >> 16)
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b[8*i+3] = byte(v32 >> 24)
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b[8*i+4] = byte(v32)
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b[8*i+5] = byte(v32 >> 8)
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b[8*i+6] = byte(v32 >> 16)
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b[8*i+7] = byte(v32 >> 24)
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}
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}
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}
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return b
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return b
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}
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}
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@ -68,22 +82,37 @@ func TestResampling(t *testing.T) {
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},
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},
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}
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}
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for _, c := range cases {
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for _, c := range cases {
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inB := newSoundBytes(c.In)
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c := c
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outS := convert.NewResampling(bytes.NewReader(inB), int64(len(inB)), c.In, c.Out)
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t.Run(fmt.Sprintf("%d to %d", c.In, c.Out), func(t *testing.T) {
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gotB, err := io.ReadAll(outS)
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for _, bitDepthInBytes := range []int{2, 4} {
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if err != nil {
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bitDepthInBytes := bitDepthInBytes
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t.Fatal(err)
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t.Run(fmt.Sprintf("bitDepthInBytes=%d", bitDepthInBytes), func(t *testing.T) {
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}
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inB := newSoundBytes(c.In, bitDepthInBytes)
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wantB := newSoundBytes(c.Out)
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outS := convert.NewResampling(bytes.NewReader(inB), int64(len(inB)), c.In, c.Out, bitDepthInBytes)
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if len(gotB) != len(wantB) {
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gotB, err := io.ReadAll(outS)
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t.Errorf("len(gotB) == %d but len(wantB) == %d", len(gotB), len(wantB))
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if err != nil {
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}
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t.Fatal(err)
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for i := 0; i < len(gotB)/2; i++ {
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}
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got := float64(int16(gotB[2*i])|(int16(gotB[2*i+1])<<8)) / (1<<15 - 1)
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wantB := newSoundBytes(c.Out, bitDepthInBytes)
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want := float64(int16(wantB[2*i])|(int16(wantB[2*i+1])<<8)) / (1<<15 - 1)
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if len(gotB) != len(wantB) {
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if math.Abs(got-want) > 0.025 {
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t.Errorf("len(gotB) == %d but len(wantB) == %d", len(gotB), len(wantB))
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t.Errorf("sample rate: %d, index: %d: got: %f, want: %f", c.Out, i, got, want)
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}
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for i := 0; i < len(gotB)/bitDepthInBytes; i++ {
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var got, want float64
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switch bitDepthInBytes {
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case 2:
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got = float64(int16(gotB[2*i])|(int16(gotB[2*i+1])<<8)) / (1<<15 - 1)
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want = float64(int16(wantB[2*i])|(int16(wantB[2*i+1])<<8)) / (1<<15 - 1)
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case 4:
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got = float64(math.Float32frombits(uint32(gotB[4*i]) | (uint32(gotB[4*i+1]) << 8) | (uint32(gotB[4*i+2]) << 16) | (uint32(gotB[4*i+3]) << 24)))
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want = float64(math.Float32frombits(uint32(wantB[4*i]) | (uint32(wantB[4*i+1]) << 8) | (uint32(wantB[4*i+2]) << 16) | (uint32(wantB[4*i+3]) << 24)))
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}
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if math.Abs(got-want) > 0.025 {
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t.Errorf("sample rate: %d, index: %d: got: %f, want: %f", c.Out, i, got, want)
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}
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}
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})
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}
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}
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}
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})
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}
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}
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}
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}
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@ -27,6 +27,10 @@ import (
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"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
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"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
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)
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)
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const (
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bitDepthInBytesInt16 = 2
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)
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// Stream is a decoded stream.
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// Stream is a decoded stream.
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type Stream struct {
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type Stream struct {
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orig *mp3.Decoder
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orig *mp3.Decoder
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@ -105,7 +109,7 @@ func DecodeWithSampleRate(sampleRate int, src io.Reader) (*Stream, error) {
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var r *convert.Resampling
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var r *convert.Resampling
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if d.SampleRate() != sampleRate {
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if d.SampleRate() != sampleRate {
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r = convert.NewResampling(d, d.Length(), d.SampleRate(), sampleRate)
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r = convert.NewResampling(d, d.Length(), d.SampleRate(), sampleRate, bitDepthInBytesInt16)
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}
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}
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s := &Stream{
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s := &Stream{
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orig: d,
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orig: d,
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@ -25,6 +25,10 @@ import (
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"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
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"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
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)
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)
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const (
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bitDepthInBytesInt16 = 2
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)
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// Stream is a decoded audio stream.
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// Stream is a decoded audio stream.
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type Stream struct {
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type Stream struct {
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readSeeker io.ReadSeeker
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readSeeker io.ReadSeeker
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@ -200,7 +204,7 @@ func DecodeWithSampleRate(sampleRate int, src io.Reader) (*Stream, error) {
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length *= 2
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length *= 2
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}
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}
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if origSampleRate != sampleRate {
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if origSampleRate != sampleRate {
|
||||||
r := convert.NewResampling(s, length, origSampleRate, sampleRate)
|
r := convert.NewResampling(s, length, origSampleRate, sampleRate, bitDepthInBytesInt16)
|
||||||
s = r
|
s = r
|
||||||
length = r.Length()
|
length = r.Length()
|
||||||
}
|
}
|
||||||
|
@ -24,6 +24,10 @@ import (
|
|||||||
"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
|
"github.com/hajimehoshi/ebiten/v2/audio/internal/convert"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
const (
|
||||||
|
bitDepthInBytesInt16 = 2
|
||||||
|
)
|
||||||
|
|
||||||
// Stream is a decoded audio stream.
|
// Stream is a decoded audio stream.
|
||||||
type Stream struct {
|
type Stream struct {
|
||||||
inner io.ReadSeeker
|
inner io.ReadSeeker
|
||||||
@ -153,7 +157,7 @@ func DecodeWithSampleRate(sampleRate int, src io.Reader) (*Stream, error) {
|
|||||||
return s, nil
|
return s, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
r := convert.NewResampling(s.inner, s.size, s.sampleRate, sampleRate)
|
r := convert.NewResampling(s.inner, s.size, s.sampleRate, sampleRate, bitDepthInBytesInt16)
|
||||||
return &Stream{
|
return &Stream{
|
||||||
inner: r,
|
inner: r,
|
||||||
size: r.Length(),
|
size: r.Length(),
|
||||||
|
Loading…
Reference in New Issue
Block a user