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internal/ui: bug fix: FPS drop on fullscreen on macOS 13
Updates #1745 Closes #2495
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@ -169,15 +169,6 @@ package ui
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// return;
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// return;
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// }
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// }
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//
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//
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// // Apparently, adjusting the view size is not needed as of macOS 12 (#1745).
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// static int majorVersion = 0;
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// if (majorVersion == 0) {
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// majorVersion = [[NSProcessInfo processInfo] operatingSystemVersion].majorVersion;
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// }
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// if (majorVersion >= 12) {
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// return;
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// }
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//
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// // Reduce the view height (#1745).
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// // Reduce the view height (#1745).
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// // https://stackoverflow.com/questions/27758027/sprite-kit-serious-fps-issue-in-full-screen-mode-on-os-x
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// // https://stackoverflow.com/questions/27758027/sprite-kit-serious-fps-issue-in-full-screen-mode-on-os-x
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// CGSize windowSize = [window frame].size;
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// CGSize windowSize = [window frame].size;
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