diff --git a/internal/graphics/shader.go b/internal/graphics/shader.go index f00805a08..0231bdabb 100644 --- a/internal/graphics/shader.go +++ b/internal/graphics/shader.go @@ -99,6 +99,12 @@ func imageSrc%[1]dAt(pos vec2) vec4 { step(__textureSourceRegionOrigin.y, pos.y) * (1 - step(__textureSourceRegionOrigin.y + __textureSourceRegionSize.y, pos.y)) } + +var __projectionMatrix mat4 + +func __vertex(position vec2, texCoord vec2, color vec4) (vec4, vec2, vec4) { + return __projectionMatrix * vec4(position, 0, 1), texCoord, color +} `, i, pos) } } @@ -107,12 +113,6 @@ func CompileShader(src []byte) (*shaderir.Program, error) { var buf bytes.Buffer buf.Write(src) buf.WriteString(shaderSuffix) - buf.WriteString(`var __projectionMatrix mat4 - -func __vertex(position vec2, texCoord vec2, color vec4) (vec4, vec2, vec4) { - return __projectionMatrix * vec4(position, 0, 1), texCoord, color -} -`) fs := token.NewFileSet() f, err := parser.ParseFile(fs, "", buf.Bytes(), parser.AllErrors)