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https://github.com/hajimehoshi/ebiten.git
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shader: Detect types from rhs
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parent
b71fa0b59b
commit
b78194afd5
@ -27,6 +27,7 @@ type block struct {
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funcs []function
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stmts []stmt
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pos token.Pos
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outer *block
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}
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func (b *block) dump(indent int) []string {
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@ -156,7 +156,7 @@ func (sh *Shader) parseDecl(b *block, d ast.Decl) {
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case token.VAR:
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for _, s := range d.Specs {
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s := s.(*ast.ValueSpec)
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vs := sh.parseVariable(s)
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vs := sh.parseVariable(b, s)
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b.vars = append(b.vars, vs...)
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}
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case token.IMPORT:
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@ -165,7 +165,7 @@ func (sh *Shader) parseDecl(b *block, d ast.Decl) {
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sh.addError(d.Pos(), "unexpected token")
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}
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case *ast.FuncDecl:
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b.funcs = append(b.funcs, sh.parseFunc(d))
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b.funcs = append(b.funcs, sh.parseFunc(d, b))
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default:
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sh.addError(d.Pos(), "unexpected decl")
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}
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@ -227,7 +227,7 @@ func (sh *Shader) parseVaryingStruct(t *ast.TypeSpec) {
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}
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}
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func (s *Shader) parseVariable(vs *ast.ValueSpec) []variable {
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func (s *Shader) parseVariable(block *block, vs *ast.ValueSpec) []variable {
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var t typ
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if vs.Type != nil {
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t = parseType(vs.Type)
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@ -242,6 +242,9 @@ func (s *Shader) parseVariable(vs *ast.ValueSpec) []variable {
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var init ast.Expr
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if len(vs.Values) > 0 {
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init = vs.Values[i]
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if t == typNone {
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t = s.detectType(block, init)
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}
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}
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name := n.Name
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vars = append(vars, variable{
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@ -274,7 +277,7 @@ func (s *Shader) parseConstant(vs *ast.ValueSpec) []constant {
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return cs
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}
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func (sh *Shader) parseFunc(d *ast.FuncDecl) function {
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func (sh *Shader) parseFunc(d *ast.FuncDecl, block *block) function {
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if d.Name == nil {
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sh.addError(d.Pos(), "function must have a name")
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return function{}
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@ -325,23 +328,28 @@ func (sh *Shader) parseFunc(d *ast.FuncDecl) function {
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name: d.Name.Name,
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args: args,
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rets: rets,
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body: sh.parseBlock(d.Body),
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body: sh.parseBlock(d.Body, block),
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}
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}
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func (sh *Shader) parseBlock(b *ast.BlockStmt) *block {
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block := &block{}
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func (sh *Shader) parseBlock(b *ast.BlockStmt, outer *block) *block {
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block := &block{
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outer: outer,
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}
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for _, l := range b.List {
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switch l := l.(type) {
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case *ast.AssignStmt:
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switch l.Tok {
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case token.DEFINE:
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for _, s := range l.Lhs {
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ident := s.(*ast.Ident)
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block.vars = append(block.vars, variable{
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name: ident.Name,
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})
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for i, s := range l.Lhs {
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v := variable{
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name: s.(*ast.Ident).Name,
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}
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if len(l.Rhs) > 0 {
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v.typ = sh.detectType(block, l.Rhs[i])
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}
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block.vars = append(block.vars, v)
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}
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for i := range l.Rhs {
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block.stmts = append(block.stmts, stmt{
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@ -383,6 +391,36 @@ func (sh *Shader) parseBlock(b *ast.BlockStmt) *block {
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return block
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}
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func (s *Shader) detectType(b *block, expr ast.Expr) typ {
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switch e := expr.(type) {
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case *ast.BasicLit:
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if e.Kind == token.FLOAT {
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return typFloat
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}
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s.addError(expr.Pos(), fmt.Sprintf("unexpected literal: %s", e.Value))
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return typNone
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case *ast.CompositeLit:
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return parseType(e.Type)
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case *ast.Ident:
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n := e.Name
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for _, v := range b.vars {
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if v.name == n {
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return v.typ
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}
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}
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if b.outer != nil {
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return s.detectType(b.outer, e)
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}
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s.addError(expr.Pos(), fmt.Sprintf("unexpected identity: %s", n))
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return typNone
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//case *ast.SelectorExpr:
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//return fmt.Sprintf("%s.%s", dumpExpr(e.X), dumpExpr(e.Sel))
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default:
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s.addError(expr.Pos(), fmt.Sprintf("detecting type not implemented: %#v", expr))
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return typNone
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}
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}
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// Dump dumps the shader state in an intermediate language.
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func (s *Shader) Dump() string {
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var lines []string
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@ -46,7 +46,7 @@ const C2, C3 float = 2, 3
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func F1(a, b vec2) vec4 {
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var c0 vec2 = a
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var c1, c2 = b, 1.0
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var c1, c2 = c0, 1.0
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c1.x = c2.x
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c3 := vec4{c0, c1}
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return c2
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@ -65,9 +65,9 @@ const C2 float = 2
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const C3 float = 3
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func F1(a vec2, b vec2) (_ vec4) {
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var c0 vec2 = a
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var c1 (none) = b
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var c2 (none) = 1.0
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var c3 (none)
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var c1 vec2 = b
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var c2 vec2 = 1.0
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var c3 vec4
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c1.x = c2.x
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c3 = vec4{c0, c1}
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return c2
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