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ebiten: Make it explicit about the goroutine for Game functions
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run.go
2
run.go
@ -135,6 +135,8 @@ func (i *imageDumperGame) Layout(outsideWidth, outsideHeight int) (screenWidth,
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// game's Draw function is called every frame to draw the screen.
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// game's Draw function is called every frame to draw the screen.
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// game's Layout function is called when necessary, and you can specify the logical screen size by the function.
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// game's Layout function is called when necessary, and you can specify the logical screen size by the function.
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//
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//
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// game's functions are called on the same goroutine.
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//
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// On browsers, it is strongly recommended to use iframe if you embed an Ebiten application in your website.
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// On browsers, it is strongly recommended to use iframe if you embed an Ebiten application in your website.
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//
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//
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// RunGame must be called on the main thread.
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// RunGame must be called on the main thread.
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