mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 18:58:54 +01:00
restorable: Remove arguments from restoring functions
This commit is contained in:
parent
02151e48ea
commit
b8b7e97511
@ -233,18 +233,18 @@ func (i *imageImpl) restore(context *opengl.Context) error {
|
||||
return nil
|
||||
}
|
||||
if i.screen {
|
||||
if err := i.restorable.RestoreAsScreen(i.width, i.height); err != nil {
|
||||
if err := i.restorable.RestoreAsScreen(); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
if i.volatile {
|
||||
if err := i.restorable.Recreate(i.width, i.height, glFilter(i.filter)); err != nil {
|
||||
if err := i.restorable.Recreate(); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
}
|
||||
if err := i.restorable.RestoreImage(context, i.width, i.height, glFilter(i.filter)); err != nil {
|
||||
if err := i.restorable.RestoreImage(context); err != nil {
|
||||
return err
|
||||
}
|
||||
return nil
|
||||
|
@ -33,7 +33,10 @@ type drawImageHistoryItem struct {
|
||||
|
||||
// Image represents an image of an image for restoring when GL context is lost.
|
||||
type Image struct {
|
||||
image *graphics.Image
|
||||
image *graphics.Image
|
||||
width int
|
||||
height int
|
||||
filter opengl.Filter
|
||||
|
||||
// baseImage and baseColor are exclusive.
|
||||
basePixels []uint8
|
||||
@ -48,7 +51,10 @@ func NewImage(width, height int, filter opengl.Filter) (*Image, error) {
|
||||
return nil, err
|
||||
}
|
||||
return &Image{
|
||||
image: img,
|
||||
image: img,
|
||||
width: width,
|
||||
height: height,
|
||||
filter: filter,
|
||||
}, nil
|
||||
}
|
||||
|
||||
@ -58,8 +64,13 @@ func NewImageFromImage(source *image.RGBA, filter opengl.Filter) (*Image, error)
|
||||
// TODO: texture should be removed here?
|
||||
return nil, err
|
||||
}
|
||||
size := source.Bounds().Size()
|
||||
width, height := size.X, size.Y
|
||||
return &Image{
|
||||
image: img,
|
||||
image: img,
|
||||
width: width,
|
||||
height: height,
|
||||
filter: filter,
|
||||
}, nil
|
||||
}
|
||||
|
||||
@ -69,7 +80,9 @@ func NewScreenFramebufferImage(width, height int) (*Image, error) {
|
||||
return nil, err
|
||||
}
|
||||
return &Image{
|
||||
image: img,
|
||||
image: img,
|
||||
width: width,
|
||||
height: height,
|
||||
}, nil
|
||||
}
|
||||
|
||||
@ -202,17 +215,17 @@ func (p *Image) HasDependency() bool {
|
||||
}
|
||||
|
||||
// RestoreImage restores *graphics.Image from the pixels using its state.
|
||||
func (p *Image) RestoreImage(context *opengl.Context, width, height int, filter opengl.Filter) error {
|
||||
func (p *Image) RestoreImage(context *opengl.Context) error {
|
||||
if p.stale {
|
||||
return errors.New("restorable: pixels must not be stale when restoring")
|
||||
}
|
||||
img := image.NewRGBA(image.Rect(0, 0, width, height))
|
||||
img := image.NewRGBA(image.Rect(0, 0, p.width, p.height))
|
||||
if p.basePixels != nil {
|
||||
for j := 0; j < height; j++ {
|
||||
copy(img.Pix[j*img.Stride:], p.basePixels[j*width*4:(j+1)*width*4])
|
||||
for j := 0; j < p.height; j++ {
|
||||
copy(img.Pix[j*img.Stride:], p.basePixels[j*p.width*4:(j+1)*p.width*4])
|
||||
}
|
||||
}
|
||||
gimg, err := graphics.NewImageFromImage(img, filter)
|
||||
gimg, err := graphics.NewImageFromImage(img, p.filter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
@ -245,11 +258,11 @@ func (p *Image) RestoreImage(context *opengl.Context, width, height int, filter
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Image) RestoreAsScreen(width, height int) error {
|
||||
func (p *Image) RestoreAsScreen() error {
|
||||
// The screen image should also be recreated because framebuffer might
|
||||
// be changed.
|
||||
var err error
|
||||
p.image, err = graphics.NewScreenFramebufferImage(width, height)
|
||||
p.image, err = graphics.NewScreenFramebufferImage(p.width, p.height)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
@ -257,9 +270,9 @@ func (p *Image) RestoreAsScreen(width, height int) error {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (p *Image) Recreate(width, height int, filter opengl.Filter) error {
|
||||
func (p *Image) Recreate() error {
|
||||
var err error
|
||||
p.image, err = graphics.NewImage(width, height, filter)
|
||||
p.image, err = graphics.NewImage(p.width, p.height, p.filter)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user