internal/graphicsdriver/directx: refactoring: remove an unused member Image.numRows

This commit is contained in:
Hajime Hoshi 2022-06-02 01:53:07 +09:00
parent 0dc6e4e64e
commit b900f83a01

View File

@ -874,7 +874,7 @@ func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) {
return nil, err return nil, err
} }
layouts, numRows, _, totalBytes := g.device.GetCopyableFootprints(&desc, 0, 1, 0) layouts, _, _, totalBytes := g.device.GetCopyableFootprints(&desc, 0, 1, 0)
i := &Image{ i := &Image{
graphics: g, graphics: g,
@ -884,7 +884,6 @@ func (g *Graphics) NewImage(width, height int) (graphicsdriver.Image, error) {
texture: t, texture: t,
state: state, state: state,
layouts: layouts, layouts: layouts,
numRows: numRows,
totalBytes: totalBytes, totalBytes: totalBytes,
} }
g.addImage(i) g.addImage(i)
@ -1248,7 +1247,6 @@ type Image struct {
texture *_ID3D12Resource texture *_ID3D12Resource
stencil *_ID3D12Resource stencil *_ID3D12Resource
layouts _D3D12_PLACED_SUBRESOURCE_FOOTPRINT layouts _D3D12_PLACED_SUBRESOURCE_FOOTPRINT
numRows uint
totalBytes uint64 totalBytes uint64
uploadingStagingBuffer *_ID3D12Resource uploadingStagingBuffer *_ID3D12Resource
readingStagingBuffer *_ID3D12Resource readingStagingBuffer *_ID3D12Resource