Check was missing from context_js

Run calls Check whether or not gopherjs is used, and it was not implemented here.
This commit is contained in:
Josh Deprez 2016-01-18 21:27:55 +11:00
parent 7611ea82da
commit bbeb103383

View File

@ -112,6 +112,13 @@ func (c *Context) init() {
gl.BlendFunc(gl.ONE, gl.ONE_MINUS_SRC_ALPHA)
}
func (c *Context) Check() {
gl := c.gl
if e := gl.GetError(); e != gl.NO_ERROR {
panic(fmt.Sprintf("check failed: %d", e))
}
}
func (c *Context) NewTexture(width, height int, pixels []uint8, filter Filter) (Texture, error) {
gl := c.gl
t := gl.CreateTexture()