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graphics: Remove draw.go
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@ -26,6 +26,19 @@ import (
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"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
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"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
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)
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)
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func glMatrix(m *[4][4]float64) []float32 {
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return []float32{
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float32(m[0][0]), float32(m[1][0]), float32(m[2][0]), float32(m[3][0]),
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float32(m[0][1]), float32(m[1][1]), float32(m[2][1]), float32(m[3][1]),
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float32(m[0][2]), float32(m[1][2]), float32(m[2][2]), float32(m[3][2]),
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float32(m[0][3]), float32(m[1][3]), float32(m[2][3]), float32(m[3][3]),
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}
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}
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type Matrix interface {
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Element(i, j int) float64
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}
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type command interface {
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type command interface {
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Exec(context *opengl.Context) error
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Exec(context *opengl.Context) error
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}
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}
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@ -1,28 +0,0 @@
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// Copyright 2014 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package graphics
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func glMatrix(m *[4][4]float64) []float32 {
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return []float32{
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float32(m[0][0]), float32(m[1][0]), float32(m[2][0]), float32(m[3][0]),
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float32(m[0][1]), float32(m[1][1]), float32(m[2][1]), float32(m[3][1]),
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float32(m[0][2]), float32(m[1][2]), float32(m[2][2]), float32(m[3][2]),
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float32(m[0][3]), float32(m[1][3]), float32(m[2][3]), float32(m[3][3]),
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}
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}
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type Matrix interface {
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Element(i, j int) float64
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}
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