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https://github.com/hajimehoshi/ebiten.git
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opengl: Unexport some functions
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2a7caf7755
commit
bc7dd2f050
@ -169,7 +169,7 @@ func (c *Context) bindFramebufferImpl(f framebufferNative) {
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})
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})
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}
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}
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func (c *Context) FramebufferPixels(f *Framebuffer, width, height int) ([]byte, error) {
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func (c *Context) framebufferPixels(f *Framebuffer, width, height int) ([]byte, error) {
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var pixels []byte
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var pixels []byte
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_ = c.runOnContextThread(func() error {
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_ = c.runOnContextThread(func() error {
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gl.Flush()
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gl.Flush()
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@ -204,7 +204,7 @@ func (c *Context) bindFramebufferImpl(f framebufferNative) {
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gl.Call("bindFramebuffer", framebuffer, js.Value(f))
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gl.Call("bindFramebuffer", framebuffer, js.Value(f))
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}
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}
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func (c *Context) FramebufferPixels(f *Framebuffer, width, height int) ([]byte, error) {
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func (c *Context) framebufferPixels(f *Framebuffer, width, height int) ([]byte, error) {
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gl := c.gl
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gl := c.gl
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c.bindFramebuffer(f.native)
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c.bindFramebuffer(f.native)
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@ -156,7 +156,7 @@ func (c *Context) bindFramebufferImpl(f framebufferNative) {
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gl.BindFramebuffer(mgl.FRAMEBUFFER, mgl.Framebuffer(f))
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gl.BindFramebuffer(mgl.FRAMEBUFFER, mgl.Framebuffer(f))
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}
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}
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func (c *Context) FramebufferPixels(f *Framebuffer, width, height int) ([]byte, error) {
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func (c *Context) framebufferPixels(f *Framebuffer, width, height int) ([]byte, error) {
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gl := c.gl
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gl := c.gl
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gl.Flush()
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gl.Flush()
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@ -24,8 +24,8 @@ type Framebuffer struct {
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height int
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height int
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}
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}
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// NewFramebufferFromTexture creates a framebuffer from the given texture.
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// newFramebufferFromTexture creates a framebuffer from the given texture.
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func NewFramebufferFromTexture(texture Texture, width, height int) (*Framebuffer, error) {
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func newFramebufferFromTexture(texture Texture, width, height int) (*Framebuffer, error) {
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native, err := theContext.newFramebuffer(texture)
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native, err := theContext.newFramebuffer(texture)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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@ -62,7 +62,7 @@ func (i *Image) Pixels() ([]byte, error) {
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return nil, err
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return nil, err
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}
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}
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w, h := i.Size()
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w, h := i.Size()
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p, err := theContext.FramebufferPixels(i.Framebuffer, w, h)
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p, err := theContext.framebufferPixels(i.Framebuffer, w, h)
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -81,7 +81,7 @@ func (i *Image) ensureFramebuffer() error {
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return nil
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return nil
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}
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}
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w, h := i.Size()
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w, h := i.Size()
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f, err := NewFramebufferFromTexture(i.Texture, math.NextPowerOf2Int(w), math.NextPowerOf2Int(h))
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f, err := newFramebufferFromTexture(i.Texture, math.NextPowerOf2Int(w), math.NextPowerOf2Int(h))
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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