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image: NewImage/NewImageFromImage are now cocurrent-safe (#201)
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parent
922fc7edfc
commit
bcf406f058
17
image.go
17
image.go
@ -20,14 +20,19 @@ import (
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"image"
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"image"
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"image/color"
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"image/color"
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"runtime"
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"runtime"
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"sync"
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"github.com/hajimehoshi/ebiten/internal/graphics"
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"github.com/hajimehoshi/ebiten/internal/graphics"
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"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
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"github.com/hajimehoshi/ebiten/internal/graphics/opengl"
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)
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)
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var imageM sync.RWMutex
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// Image represents an image.
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// Image represents an image.
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// The pixel format is alpha-premultiplied.
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// The pixel format is alpha-premultiplied.
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// Image implements image.Image.
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// Image implements image.Image.
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//
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// Note that manipulating an Image is NOT concurrent-safe (so far).
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type Image struct {
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type Image struct {
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framebuffer *graphics.Framebuffer
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framebuffer *graphics.Framebuffer
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texture *graphics.Texture
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texture *graphics.Texture
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@ -170,6 +175,8 @@ func (i *Image) isDisposed() bool {
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//
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//
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// This function may be slow (as for implementation, this calls glTexSubImage2D).
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// This function may be slow (as for implementation, this calls glTexSubImage2D).
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func (i *Image) ReplacePixels(p []uint8) error {
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func (i *Image) ReplacePixels(p []uint8) error {
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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if i.isDisposed() {
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return errors.New("image is already disposed")
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return errors.New("image is already disposed")
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}
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}
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@ -200,7 +207,12 @@ type DrawImageOptions struct {
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// Be careful that image objects will never be released
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// Be careful that image objects will never be released
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// even though nothing refers the image object and GC works.
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// even though nothing refers the image object and GC works.
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// It is because there is no way to define finalizers for Go objects if you use GopherJS.
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// It is because there is no way to define finalizers for Go objects if you use GopherJS.
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//
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// This function is concurrent-safe.
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func NewImage(width, height int, filter Filter) (*Image, error) {
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func NewImage(width, height int, filter Filter) (*Image, error) {
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imageM.Lock()
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defer imageM.Unlock()
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texture, err := graphics.NewTexture(glContext, width, height, glFilter(glContext, filter))
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texture, err := graphics.NewTexture(glContext, width, height, glFilter(glContext, filter))
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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@ -224,7 +236,12 @@ func NewImage(width, height int, filter Filter) (*Image, error) {
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// Be careful that image objects will never be released
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// Be careful that image objects will never be released
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// even though nothing refers the image object and GC works.
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// even though nothing refers the image object and GC works.
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// It is because there is no way to define finalizers for Go objects if you use GopherJS.
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// It is because there is no way to define finalizers for Go objects if you use GopherJS.
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//
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// This function is concurrent-safe.
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func NewImageFromImage(img image.Image, filter Filter) (*Image, error) {
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func NewImageFromImage(img image.Image, filter Filter) (*Image, error) {
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imageM.Lock()
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defer imageM.Unlock()
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texture, err := graphics.NewTextureFromImage(glContext, img, glFilter(glContext, filter))
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texture, err := graphics.NewTextureFromImage(glContext, img, glFilter(glContext, filter))
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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