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graphics: Remove nop: Use Go 1.8.1 (#329)
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@ -69,9 +69,6 @@ func vertices(parts ImageParts, width, height int, geo *affine.GeoM) []float32 {
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vs[n+8] = g4
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vs[n+9] = g5
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// nop is required to avoid an ARM 32bit issue (#329).
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nop()
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vs[n+10] = x1
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vs[n+11] = y0
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vs[n+12] = u1
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@ -109,7 +106,3 @@ func vertices(parts ImageParts, width, height int, geo *affine.GeoM) []float32 {
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}
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return vs
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}
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//go:noinline
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func nop() {
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}
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