diff --git a/vibrate.go b/vibrate.go index f6773adf4..a938c2cfa 100644 --- a/vibrate.go +++ b/vibrate.go @@ -70,6 +70,8 @@ type VibrateGamepadOptions struct { // VibrateGamepad vibrates the specified gamepad with the specified options. // +// VibrateGamepad works only on browsers and Nintendo Switch so far. +// // VibrateGamepad is concurrent-safe. func VibrateGamepad(gamepadID GamepadID, options *VibrateGamepadOptions) { g := gamepad.Get(gamepadID)