devicescale: Refactoring

This commit is contained in:
Hajime Hoshi 2019-04-03 23:20:45 +09:00
parent 0d0b347411
commit bf165ae9d4

View File

@ -174,8 +174,6 @@ func getMonitorInfo(hMonitor uintptr, lpMonitorInfo uintptr) error {
func getDpiForMonitor(hMonitor uintptr, dpiType uintptr, dpiX, dpiY *uint32) error {
r, _, e := procGetDpiForMonitor.Call(hMonitor, dpiType, uintptr(unsafe.Pointer(dpiX)), uintptr(unsafe.Pointer(dpiY)))
runtime.KeepAlive(dpiX)
runtime.KeepAlive(dpiY)
if e != nil && e.(windows.Errno) != 0 {
return &winErr{
FuncName: "GetDpiForMonitor",
@ -248,9 +246,11 @@ func impl(x, y int) float64 {
}
dpiX := uint32(0)
dpiY := uint32(0) // Passing dpiY is needed even though this is not used.
dpiY := uint32(0) // Passing dpiY is needed even though this is not used, or GetDpiForMonitor returns an error.
if err := getDpiForMonitor(m, mdtEffectiveDpi, &dpiX, &dpiY); err != nil {
panic(err)
}
runtime.KeepAlive(dpiY)
return float64(dpiX) / 96
}