audio/internal/readerdriver: Add Android implementation

This commit is contained in:
Hajime Hoshi 2021-03-28 23:24:12 +09:00
parent 7adf6aac27
commit c059c9638c
4 changed files with 596 additions and 18 deletions

View File

@ -43,3 +43,19 @@ const (
playerPlay
playerClosed
)
const oneBufferDurationInMilliseconds = 250
// TODO: The term 'buffer' is confusing. Name each buffer with good terms.
// oneBufferSize returns the size of one buffer in the player implementation.
func (c *context) oneBufferSize() int {
return c.sampleRate * c.channelNum * c.bitDepthInBytes * oneBufferDurationInMilliseconds / 1000
}
// maxBufferSize returns the maximum size of the buffer for the audio source.
// This buffer is used when unreading on pausing the player.
func (c *context) MaxBufferSize() int {
// The number of underlying buffers should be 2.
return c.oneBufferSize() * 2
}

View File

@ -0,0 +1,573 @@
// Copyright 2021 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package readerdriver
// TODO: Use AAudio and OpenSL. See https://github.com/google/oboe.
/*
#cgo LDFLAGS: -llog
#include <jni.h>
#include <stdlib.h>
static jclass android_media_AudioAttributes = NULL;
static jclass android_media_AudioAttributes_Builder = NULL;
static jclass android_media_AudioFormat = NULL;
static jclass android_media_AudioFormat_Builder = NULL;
static jclass android_media_AudioManager = NULL;
static jclass android_media_AudioTrack = NULL;
static char* initAudioTrack(uintptr_t java_vm, uintptr_t jni_env,
int sampleRate, int channelNum, int bitDepthInBytes, jobject* audioTrack, int bufferSize) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
jclass android_os_Build_VERSION = (*env)->FindClass(env, "android/os/Build$VERSION");
const jint availableSDK =
(*env)->GetStaticIntField(
env, android_os_Build_VERSION,
(*env)->GetStaticFieldID(env, android_os_Build_VERSION, "SDK_INT", "I"));
(*env)->DeleteLocalRef(env, android_os_Build_VERSION);
if (!android_media_AudioFormat) {
jclass local = (*env)->FindClass(env, "android/media/AudioFormat");
android_media_AudioFormat = (*env)->NewGlobalRef(env, local);
(*env)->DeleteLocalRef(env, local);
}
if (!android_media_AudioManager) {
jclass local = (*env)->FindClass(env, "android/media/AudioManager");
android_media_AudioManager = (*env)->NewGlobalRef(env, local);
(*env)->DeleteLocalRef(env, local);
}
if (!android_media_AudioTrack) {
jclass local = (*env)->FindClass(env, "android/media/AudioTrack");
android_media_AudioTrack = (*env)->NewGlobalRef(env, local);
(*env)->DeleteLocalRef(env, local);
}
const jint android_media_AudioManager_STREAM_MUSIC =
(*env)->GetStaticIntField(
env, android_media_AudioManager,
(*env)->GetStaticFieldID(env, android_media_AudioManager, "STREAM_MUSIC", "I"));
const jint android_media_AudioTrack_MODE_STREAM =
(*env)->GetStaticIntField(
env, android_media_AudioTrack,
(*env)->GetStaticFieldID(env, android_media_AudioTrack, "MODE_STREAM", "I"));
const jint android_media_AudioFormat_CHANNEL_OUT_MONO =
(*env)->GetStaticIntField(
env, android_media_AudioFormat,
(*env)->GetStaticFieldID(env, android_media_AudioFormat, "CHANNEL_OUT_MONO", "I"));
const jint android_media_AudioFormat_CHANNEL_OUT_STEREO =
(*env)->GetStaticIntField(
env, android_media_AudioFormat,
(*env)->GetStaticFieldID(env, android_media_AudioFormat, "CHANNEL_OUT_STEREO", "I"));
const jint android_media_AudioFormat_ENCODING_PCM_8BIT =
(*env)->GetStaticIntField(
env, android_media_AudioFormat,
(*env)->GetStaticFieldID(env, android_media_AudioFormat, "ENCODING_PCM_8BIT", "I"));
const jint android_media_AudioFormat_ENCODING_PCM_16BIT =
(*env)->GetStaticIntField(
env, android_media_AudioFormat,
(*env)->GetStaticFieldID(env, android_media_AudioFormat, "ENCODING_PCM_16BIT", "I"));
jint channel = android_media_AudioFormat_CHANNEL_OUT_MONO;
switch (channelNum) {
case 1:
channel = android_media_AudioFormat_CHANNEL_OUT_MONO;
break;
case 2:
channel = android_media_AudioFormat_CHANNEL_OUT_STEREO;
break;
default:
return "invalid channel";
}
jint encoding = android_media_AudioFormat_ENCODING_PCM_8BIT;
switch (bitDepthInBytes) {
case 1:
encoding = android_media_AudioFormat_ENCODING_PCM_8BIT;
break;
case 2:
encoding = android_media_AudioFormat_ENCODING_PCM_16BIT;
break;
default:
return "invalid bitDepthInBytes";
}
// If the available Android SDK is at least 24 (7.0 Nougat), the FLAG_LOW_LATENCY is available.
// This requires a different constructor.
if (availableSDK >= 24) {
if (!android_media_AudioAttributes_Builder) {
jclass local = (*env)->FindClass(env, "android/media/AudioAttributes$Builder");
android_media_AudioAttributes_Builder = (*env)->NewGlobalRef(env, local);
(*env)->DeleteLocalRef(env, local);
}
if (!android_media_AudioFormat_Builder) {
jclass local = (*env)->FindClass(env, "android/media/AudioFormat$Builder");
android_media_AudioFormat_Builder = (*env)->NewGlobalRef(env, local);
(*env)->DeleteLocalRef(env, local);
}
if (!android_media_AudioAttributes) {
jclass local = (*env)->FindClass(env, "android/media/AudioAttributes");
android_media_AudioAttributes = (*env)->NewGlobalRef(env, local);
(*env)->DeleteLocalRef(env, local);
}
jint android_media_AudioAttributes_USAGE_UNKNOWN =
(*env)->GetStaticIntField(
env, android_media_AudioAttributes,
(*env)->GetStaticFieldID(env, android_media_AudioAttributes, "USAGE_UNKNOWN", "I"));
jint android_media_AudioAttributes_CONTENT_TYPE_UNKNOWN =
(*env)->GetStaticIntField(
env, android_media_AudioAttributes,
(*env)->GetStaticFieldID(env, android_media_AudioAttributes, "CONTENT_TYPE_UNKNOWN", "I"));
jint android_media_AudioAttributes_FLAG_LOW_LATENCY =
(*env)->GetStaticIntField(
env, android_media_AudioAttributes,
(*env)->GetStaticFieldID(env, android_media_AudioAttributes, "FLAG_LOW_LATENCY", "I"));
const jobject aattrBld =
(*env)->NewObject(
env, android_media_AudioAttributes_Builder,
(*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "<init>", "()V"));
(*env)->CallObjectMethod(
env, aattrBld,
(*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "setUsage", "(I)Landroid/media/AudioAttributes$Builder;"),
android_media_AudioAttributes_USAGE_UNKNOWN);
(*env)->CallObjectMethod(
env, aattrBld,
(*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "setContentType", "(I)Landroid/media/AudioAttributes$Builder;"),
android_media_AudioAttributes_CONTENT_TYPE_UNKNOWN);
(*env)->CallObjectMethod(
env, aattrBld,
(*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "setFlags", "(I)Landroid/media/AudioAttributes$Builder;"),
android_media_AudioAttributes_FLAG_LOW_LATENCY);
const jobject aattr =
(*env)->CallObjectMethod(
env, aattrBld,
(*env)->GetMethodID(env, android_media_AudioAttributes_Builder, "build", "()Landroid/media/AudioAttributes;"));
(*env)->DeleteLocalRef(env, aattrBld);
const jobject afmtBld =
(*env)->NewObject(
env, android_media_AudioFormat_Builder,
(*env)->GetMethodID(env, android_media_AudioFormat_Builder, "<init>", "()V"));
(*env)->CallObjectMethod(
env, afmtBld,
(*env)->GetMethodID(env, android_media_AudioFormat_Builder, "setSampleRate", "(I)Landroid/media/AudioFormat$Builder;"),
sampleRate);
(*env)->CallObjectMethod(
env, afmtBld,
(*env)->GetMethodID(env, android_media_AudioFormat_Builder, "setEncoding", "(I)Landroid/media/AudioFormat$Builder;"),
encoding);
(*env)->CallObjectMethod(
env, afmtBld,
(*env)->GetMethodID(env, android_media_AudioFormat_Builder, "setChannelMask", "(I)Landroid/media/AudioFormat$Builder;"),
channel);
const jobject afmt =
(*env)->CallObjectMethod(
env, afmtBld,
(*env)->GetMethodID(env, android_media_AudioFormat_Builder, "build", "()Landroid/media/AudioFormat;"));
(*env)->DeleteLocalRef(env, afmtBld);
const jobject tmpAudioTrack =
(*env)->NewObject(
env, android_media_AudioTrack,
(*env)->GetMethodID(env, android_media_AudioTrack, "<init>",
"(Landroid/media/AudioAttributes;Landroid/media/AudioFormat;III)V"),
aattr, afmt, bufferSize, android_media_AudioTrack_MODE_STREAM, 0);
*audioTrack = (*env)->NewGlobalRef(env, tmpAudioTrack);
(*env)->DeleteLocalRef(env, tmpAudioTrack);
(*env)->DeleteLocalRef(env, aattr);
(*env)->DeleteLocalRef(env, afmt);
} else {
const jobject tmpAudioTrack =
(*env)->NewObject(
env, android_media_AudioTrack,
(*env)->GetMethodID(env, android_media_AudioTrack, "<init>", "(IIIIII)V"),
android_media_AudioManager_STREAM_MUSIC,
sampleRate, channel, encoding, bufferSize,
android_media_AudioTrack_MODE_STREAM);
*audioTrack = (*env)->NewGlobalRef(env, tmpAudioTrack);
(*env)->DeleteLocalRef(env, tmpAudioTrack);
}
return NULL;
}
static void playAudioTrack(uintptr_t java_vm, uintptr_t jni_env,
jobject* audioTrack) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
(*env)->CallVoidMethod(
env, *audioTrack,
(*env)->GetMethodID(env, android_media_AudioTrack, "play", "()V"));
}
static void pauseAudioTrack(uintptr_t java_vm, uintptr_t jni_env,
jobject* audioTrack) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
(*env)->CallVoidMethod(
env, *audioTrack,
(*env)->GetMethodID(env, android_media_AudioTrack, "pause", "()V"));
}
static void flushAudioTrack(uintptr_t java_vm, uintptr_t jni_env,
jobject* audioTrack) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
(*env)->CallVoidMethod(
env, *audioTrack,
(*env)->GetMethodID(env, android_media_AudioTrack, "flush", "()V"));
}
static char* writeToAudioTrack(uintptr_t java_vm, uintptr_t jni_env,
jobject audioTrack, int bitDepthInBytes, void* data, int length) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
jbyteArray arrInBytes;
jshortArray arrInShorts;
switch (bitDepthInBytes) {
case 1:
arrInBytes = (*env)->NewByteArray(env, length);
(*env)->SetByteArrayRegion(env, arrInBytes, 0, length, data);
break;
case 2:
arrInShorts = (*env)->NewShortArray(env, length);
(*env)->SetShortArrayRegion(env, arrInShorts, 0, length, data);
break;
}
jint result;
static jmethodID write1 = NULL;
static jmethodID write2 = NULL;
if (!write1) {
write1 = (*env)->GetMethodID(env, android_media_AudioTrack, "write", "([BII)I");
}
if (!write2) {
write2 = (*env)->GetMethodID(env, android_media_AudioTrack, "write", "([SII)I");
}
switch (bitDepthInBytes) {
case 1:
result = (*env)->CallIntMethod(env, audioTrack, write1, arrInBytes, 0, length);
(*env)->DeleteLocalRef(env, arrInBytes);
break;
case 2:
result = (*env)->CallIntMethod(env, audioTrack, write2, arrInShorts, 0, length);
(*env)->DeleteLocalRef(env, arrInShorts);
break;
}
switch (result) {
case -3: // ERROR_INVALID_OPERATION
return "invalid operation";
case -2: // ERROR_BAD_VALUE
return "bad value";
case -1: // ERROR
return "error";
}
if (result < 0) {
return "unknown error";
}
return NULL;
}
static char* releaseAudioTrack(uintptr_t java_vm, uintptr_t jni_env,
jobject audioTrack) {
JavaVM* vm = (JavaVM*)java_vm;
JNIEnv* env = (JNIEnv*)jni_env;
(*env)->CallVoidMethod(
env, audioTrack,
(*env)->GetMethodID(env, android_media_AudioTrack, "release", "()V"));
return NULL;
}
*/
import "C"
import (
"errors"
"io"
"sync"
"unsafe"
"golang.org/x/mobile/app"
)
func IsAvailable() bool {
return true
}
type context struct {
sampleRate int
channelNum int
bitDepthInBytes int
}
func NewContext(sampleRate int, channelNum int, bitDepthInBytes int) (Context, chan struct{}, error) {
ready := make(chan struct{})
close(ready)
return &context{
sampleRate: sampleRate,
channelNum: channelNum,
bitDepthInBytes: bitDepthInBytes,
}, ready, nil
}
func (c *context) NewPlayer(src io.Reader) Player {
return &player{
context: c,
src: src,
}
}
func (c *context) Close() error {
// TODO: Implement this
return nil
}
type player struct {
context *context
src io.Reader
err error
state playerState
eof bool
abortLoopCh chan struct{}
audioTrack C.jobject
m sync.Mutex
}
func (p *player) Pause() {
p.m.Lock()
defer p.m.Unlock()
p.pause()
}
func (p *player) pause() {
if p.state != playerPlay {
return
}
if p.audioTrack == 0 {
return
}
close(p.abortLoopCh)
p.abortLoopCh = nil
p.state = playerPaused
_ = app.RunOnJVM(func(vm, env, ctx uintptr) error {
C.pauseAudioTrack(C.uintptr_t(vm), C.uintptr_t(env), &p.audioTrack)
return nil
})
}
func (p *player) Play() {
p.m.Lock()
defer p.m.Unlock()
if p.state != playerPaused {
return
}
if p.eof {
p.pause()
return
}
if p.audioTrack == 0 {
if err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
var audioTrack C.jobject
if msg := C.initAudioTrack(C.uintptr_t(vm), C.uintptr_t(env),
C.int(p.context.sampleRate), C.int(p.context.channelNum), C.int(p.context.bitDepthInBytes),
&audioTrack, C.int(p.context.MaxBufferSize())); msg != nil {
return errors.New("readerdriver: initAutioTrack failed: " + C.GoString(msg))
}
p.audioTrack = audioTrack
return nil
}); err != nil {
p.err = err
p.close()
return
}
}
p.state = playerPlay
_ = app.RunOnJVM(func(vm, env, ctx uintptr) error {
C.playAudioTrack(C.uintptr_t(vm), C.uintptr_t(env), &p.audioTrack)
return nil
})
p.abortLoopCh = make(chan struct{})
go p.loop(p.abortLoopCh)
}
func (p *player) loop(abortLoopCh chan struct{}) {
buf := make([]byte, 4096)
for {
if !p.appendBuffer(buf, abortLoopCh) {
return
}
}
}
func (p *player) appendBuffer(buf []byte, abortLoopCh chan struct{}) bool {
p.m.Lock()
defer p.m.Unlock()
select {
case <-abortLoopCh:
return false
default:
}
if p.state != playerPlay {
return false
}
n, err := p.src.Read(buf)
if err != nil && err != io.EOF {
p.err = err
p.close()
return false
}
bufInBytes := buf[:n]
var bufInShorts []int16 // TODO: Avoid allocating
if p.context.bitDepthInBytes == 2 {
bufInShorts = make([]int16, len(bufInBytes)/2)
for i := 0; i < len(bufInShorts); i++ {
bufInShorts[i] = int16(bufInBytes[2*i]) | (int16(bufInBytes[2*i+1]) << 8)
}
}
if err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
var msg *C.char
switch p.context.bitDepthInBytes {
case 1:
msg = C.writeToAudioTrack(C.uintptr_t(vm), C.uintptr_t(env),
p.audioTrack, C.int(p.context.bitDepthInBytes),
unsafe.Pointer(&bufInBytes[0]), C.int(len(bufInBytes)))
case 2:
msg = C.writeToAudioTrack(C.uintptr_t(vm), C.uintptr_t(env),
p.audioTrack, C.int(p.context.bitDepthInBytes),
unsafe.Pointer(&bufInShorts[0]), C.int(len(bufInShorts)))
default:
panic("not reached")
}
if msg != nil {
return errors.New("readerdriver: writeToAudioTrack failed: " + C.GoString(msg))
}
return nil
}); err != nil {
p.err = err
p.close()
return false
}
if err == io.EOF {
p.eof = true
p.pause()
return false
}
return true
}
func (p *player) IsPlaying() bool {
p.m.Lock()
defer p.m.Unlock()
return p.state == playerPlay
}
func (p *player) Reset() {
p.m.Lock()
defer p.m.Unlock()
if p.state == playerClosed {
return
}
if p.audioTrack == 0 {
return
}
p.pause()
p.eof = false
_ = app.RunOnJVM(func(vm, env, ctx uintptr) error {
C.flushAudioTrack(C.uintptr_t(vm), C.uintptr_t(env), &p.audioTrack)
return nil
})
}
func (p *player) Volume() float64 {
// TODO: Implement this
return 0
}
func (p *player) SetVolume(volume float64) {
// TODO: Implement this
}
func (p *player) UnplayedBufferSize() int64 {
p.m.Lock()
defer p.m.Unlock()
// TODO: Implement this
if p.audioTrack == 0 {
return 0
}
return 0
}
func (p *player) Err() error {
p.m.Lock()
defer p.m.Unlock()
return p.err
}
func (p *player) Close() error {
p.m.Lock()
defer p.m.Unlock()
return p.close()
}
func (p *player) close() error {
if p.audioTrack == 0 {
return nil
}
p.state = playerClosed
err := app.RunOnJVM(func(vm, env, ctx uintptr) error {
if msg := C.releaseAudioTrack(C.uintptr_t(vm), C.uintptr_t(env), p.audioTrack); msg != nil {
return errors.New("readerplayer: releaseAudioTrack failed: " + C.GoString(msg))
}
return nil
})
p.audioTrack = 0
return err
}

View File

@ -12,6 +12,7 @@
// See the License for the specific language governing permissions and
// limitations under the License.
// +build !android
// +build !js
package readerdriver
@ -21,6 +22,12 @@ import (
"runtime"
)
type context struct {
sampleRate int
channelNum int
bitDepthInBytes int
}
func IsAvailable() bool {
return false
}

View File

@ -121,24 +121,6 @@ func (c *context) Close() error {
return nil
}
// TODO: The term 'buffer' is confusing. Name each buffer with good terms.
// oneBufferSize returns the size of one buffer in the player implementation.
func (c *context) oneBufferSize() int {
bytesPerSample := c.channelNum * c.bitDepthInBytes
s := c.sampleRate * bytesPerSample / 4
// Align s in multiples of bytes per sample, or a buffer could have extra bytes.
return s / bytesPerSample * bytesPerSample
}
// maxBufferSize returns the maximum size of the buffer for the audio source.
// This buffer is used when unreading on pausing the player.
func (c *context) MaxBufferSize() int {
// The number of underlying buffers should be 2.
return c.oneBufferSize() * 2
}
func (p *player) Pause() {
if p.state != playerPlay {
return