opengl: Prepare for Android

This commit is contained in:
Hajime Hoshi 2016-05-11 00:47:54 +09:00
parent 64a66c57c0
commit c07f16d9a4

View File

@ -12,8 +12,6 @@
// See the License for the specific language governing permissions and // See the License for the specific language governing permissions and
// limitations under the License. // limitations under the License.
// NOTICE: This file is not maintained well.
// +build android // +build android
package opengl package opengl
@ -63,6 +61,12 @@ func NewContext() *Context {
StaticDraw: mgl.STATIC_DRAW, StaticDraw: mgl.STATIC_DRAW,
Triangles: mgl.TRIANGLES, Triangles: mgl.TRIANGLES,
Lines: mgl.LINES, Lines: mgl.LINES,
zero: mgl.ZERO,
one: mgl.ONE,
srcAlpha: mgl.SRC_ALPHA,
dstAlpha: mgl.DST_ALPHA,
oneMinusSrcAlpha: mgl.ONE_MINUS_SRC_ALPHA,
oneMinusDstAlpha: mgl.ONE_MINUS_DST_ALPHA,
locationCache: newLocationCache(), locationCache: newLocationCache(),
lastCompositeMode: CompositeModeUnknown, lastCompositeMode: CompositeModeUnknown,
} }