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restorable: Update comments
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@ -249,7 +249,10 @@ func fillImage(i *graphicscommand.Image, clr color.RGBA) {
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compositemode = driver.CompositeModeCopy
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compositemode = driver.CompositeModeCopy
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}
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}
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// TODO: Integrate with clearColor
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// This needs to use 'InternalSize' to render the whole region, or edges are unexpectedly cleared on some
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// devices.
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//
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// TODO: Can we unexport InternalSize()?
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dw, dh := i.InternalSize()
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dw, dh := i.InternalSize()
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sw, sh := emptyImage.image.InternalSize()
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sw, sh := emptyImage.image.InternalSize()
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vs := quadVertices(0, 0, float32(dw), float32(dh), 0, 0, float32(sw), float32(sh), rf, gf, bf, af)
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vs := quadVertices(0, 0, float32(dw), float32(dh), 0, 0, float32(sw), float32(sh), rf, gf, bf, af)
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