Little tweak to dx12

This commit is contained in:
Zyko 2024-06-09 17:16:28 +02:00
parent ec592390e7
commit c180c3c9d1

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@ -46,7 +46,6 @@ type graphics12 struct {
rtvDescriptorHeap *_ID3D12DescriptorHeap
rtvEmptyDescriptorHeap *_ID3D12DescriptorHeap
rtvDescriptorSize uint32
emptyRenderTarget *_ID3D12Resource
renderTargets [frameCount]*_ID3D12Resource
framePipelineToken _D3D12XBOX_FRAME_PIPELINE_TOKEN