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ui: Refactoring: Use IsNodeJS
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@ -25,6 +25,7 @@ import (
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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"github.com/hajimehoshi/ebiten/internal/input"
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"github.com/hajimehoshi/ebiten/internal/input"
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"github.com/hajimehoshi/ebiten/internal/opengl"
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"github.com/hajimehoshi/ebiten/internal/opengl"
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"github.com/hajimehoshi/ebiten/internal/web"
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)
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)
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var canvas *js.Object
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var canvas *js.Object
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@ -216,7 +217,7 @@ func init() {
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func initialize() error {
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func initialize() error {
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// Do nothing in node.js.
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// Do nothing in node.js.
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if js.Global.Get("require") != js.Undefined {
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if web.IsNodeJS() {
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return nil
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return nil
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}
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}
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