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internal/shader: refactoring
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20123e8420
commit
c329eab1b2
@ -128,6 +128,37 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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return nil, nil, nil, false
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return nil, nil, nil, false
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}
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}
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// If both are consts, adjust the types.
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if lhs[0].Const != nil && rhs[0].Const != nil && lhs[0].Const.Kind() != rhs[0].Const.Kind() {
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l, r, ok := shaderir.AdjustConstTypesForBinaryOp(lhs[0].Const, rhs[0].Const, lhst, rhst)
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if !ok {
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// TODO: Show a better type name for untyped constants.
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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return nil, nil, nil, false
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}
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lhs[0].Const, rhs[0].Const = l, r
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// TODO: Remove this (#2550)
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switch lhs[0].Const.Kind() {
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case gconstant.Float:
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lhs[0].ConstType = shaderir.ConstTypeFloat
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case gconstant.Int:
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lhs[0].ConstType = shaderir.ConstTypeInt
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case gconstant.Bool:
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lhs[0].ConstType = shaderir.ConstTypeBool
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}
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switch rhs[0].Const.Kind() {
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case gconstant.Float:
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rhs[0].ConstType = shaderir.ConstTypeFloat
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case gconstant.Int:
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rhs[0].ConstType = shaderir.ConstTypeInt
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case gconstant.Bool:
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rhs[0].ConstType = shaderir.ConstTypeBool
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}
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}
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// TODO: Integrate AreValidTypesForBinaryOp calls to here.
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if lhs[0].Const != nil && rhs[0].Const != nil {
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if lhs[0].Const != nil && rhs[0].Const != nil {
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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if !shaderir.AreValidTypesForBinaryOp(op2, &lhs[0], &rhs[0], lhst, rhst) {
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// TODO: Show a better type name for untyped constants.
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// TODO: Show a better type name for untyped constants.
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@ -18,6 +18,63 @@ import (
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"go/constant"
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"go/constant"
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)
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)
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func AdjustConstTypesForBinaryOp(lhs, rhs constant.Value, lhst, rhst Type) (constant.Value, constant.Value, bool) {
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if lhst.Main == None && rhst.Main == None {
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if lhs.Kind() == rhs.Kind() {
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return lhs, rhs, true
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}
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if lhs.Kind() == constant.Float && constant.ToFloat(rhs).Kind() != constant.Unknown {
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return lhs, constant.ToFloat(rhs), true
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}
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if rhs.Kind() == constant.Float && constant.ToFloat(lhs).Kind() != constant.Unknown {
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return constant.ToFloat(lhs), rhs, true
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}
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if lhs.Kind() == constant.Int && constant.ToInt(rhs).Kind() != constant.Unknown {
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return lhs, constant.ToInt(rhs), true
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}
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if rhs.Kind() == constant.Int && constant.ToInt(lhs).Kind() != constant.Unknown {
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return constant.ToInt(lhs), rhs, true
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}
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return nil, nil, false
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}
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if lhst.Equal(&rhst) {
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if lhs.Kind() == rhs.Kind() {
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return lhs, rhs, true
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}
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// TODO: When to reach this?
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return nil, nil, false
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}
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if lhst.Main == None {
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if rhst.Main == Float && constant.ToFloat(lhs).Kind() != constant.Unknown {
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return constant.ToFloat(lhs), rhs, true
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}
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if rhst.Main == Int && constant.ToInt(lhs).Kind() != constant.Unknown {
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return constant.ToInt(lhs), rhs, true
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}
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if rhst.Main == Bool && lhs.Kind() == constant.Bool {
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return lhs, rhs, true
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}
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return nil, nil, false
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}
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if rhst.Main == None {
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if lhst.Main == Float && constant.ToFloat(rhs).Kind() != constant.Unknown {
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return lhs, constant.ToFloat(rhs), true
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}
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if lhst.Main == Int && constant.ToInt(rhs).Kind() != constant.Unknown {
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return lhs, constant.ToInt(rhs), true
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}
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if lhst.Main == Bool && rhs.Kind() == constant.Bool {
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return lhs, rhs, true
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}
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return nil, nil, false
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}
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return nil, nil, false
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}
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func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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if op == AndAnd || op == OrOr {
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if op == AndAnd || op == OrOr {
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return lhst.Main == Bool && rhst.Main == Bool
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return lhst.Main == Bool && rhst.Main == Bool
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@ -36,27 +93,17 @@ func AreValidTypesForBinaryOp(op Op, lhs, rhs *Expr, lhst, rhst Type) bool {
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// If both are untyped consts, compare the constants and try to truncate them if necessary.
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// If both are untyped consts, compare the constants and try to truncate them if necessary.
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if lhst.Main == None && rhst.Main == None {
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if lhst.Main == None && rhst.Main == None {
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// Assume that the constant types are already adjusted.
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if lhs.Const.Kind() != rhs.Const.Kind() {
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panic("shaderir: const types for a binary op must be adjusted")
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}
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// For %, both operands must be integers if both are constants. Truncatable to an integer is not enough.
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// For %, both operands must be integers if both are constants. Truncatable to an integer is not enough.
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if op == ModOp {
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if op == ModOp {
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return lhs.Const.Kind() == constant.Int && rhs.Const.Kind() == constant.Int
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return lhs.Const.Kind() == constant.Int && rhs.Const.Kind() == constant.Int
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}
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}
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if lhs.Const.Kind() == rhs.Const.Kind() {
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return true
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return true
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}
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}
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if lhs.Const.Kind() == constant.Float && constant.ToFloat(rhs.Const).Kind() != constant.Unknown {
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return true
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}
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if rhs.Const.Kind() == constant.Float && constant.ToFloat(lhs.Const).Kind() != constant.Unknown {
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return true
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}
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if lhs.Const.Kind() == constant.Int && constant.ToInt(rhs.Const).Kind() != constant.Unknown {
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return true
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}
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if rhs.Const.Kind() == constant.Int && constant.ToInt(lhs.Const).Kind() != constant.Unknown {
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return true
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}
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return false
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}
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// If the types match, that's fine.
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// If the types match, that's fine.
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if lhst.Equal(&rhst) {
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if lhst.Equal(&rhst) {
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